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Best settings for Call of Duty: Warzone

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Before you jump into Call of Duty: Warzone, you’ll want to make sure your settings are adjusted correctly to fit your playstyle. You aren’t going to perform as well if the settings are wrong (or at least wrong to you), so take the time to experiment with them to get them just right. In Warzone, there is a slew of settings you can tinker with, and it can get overwhelming at times.

Luckily, we’re here to help. In this guide, we’ll list all of the recommended settings for console and PC platforms. Do note that these are the settings that work best for us. Your tastes might differ, so use our guide as a starting point and adjust if need be. This guide is current as of Warzone Season 5 Reloaded.

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Here are the best settings for Call of Duty: Warzone.

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Best settings for console

Controller settings in Warzone.
Image used with permission by copyright holder

A huge portion of the Warzone player base can be found on console, so let’s go through our recommended settings for those platforms. Whether you’re on Xbox One or PlayStation 4, the menus look the same, so mirror what we’ve got and adjust accordingly. Many of these settings come down to personal taste, so if something doesn’t work for you, by all means, change it to better suit your needs.

One thing we highly recommend is to use the Tactical control scheme. This swaps the melee button with crouch/prone and allows you to “drop shot” enemies, which basically means you go prone as you shoot to throw off the other player. This is a highly effective tactic, but if you find yourself needing to melee more often, you should consider sticking to the default settings.

Aside from that, we recommend using lower sensitivity (around five or so) to allow you to be more precise with your shots. If five is too low for you, consider increasing it to seven. The higher sensitivity you can adjust to, the quicker you can line up a shot and turn, but the harder it is to stay accurate.

Finally, we highly suggest using the square minimap instead of the circle. The reason for that is the square map actually shows slightly more. The image above shows a comparison. It’s a minor tweak, but when you’re out in the Warzone, every little bit helps.

Controller

BR button layout Tactical (personal preference)
Stick layout preset Default
Invert vertical look Disabled
Left stick min input deadzone 0.10 (depends on controller)
Right stick min input deadzone 0.10 (depends on controller)
Left stick max input deadzone .99
Right stick max input deadzone .99
Horizontal stick sensitivity 4-7 (personal preference)
Vertical stick sensitivity 4-7 (personal preference)
Custom sensitivity per zoom On
ADS sensitivity multiplier (low zoom) 0.75
ADS sens. multiplier (2x zoom) 0.80
ADS sens. multiplier (3x zoom) 0.75
ADS sens. multiplier (4x zoom) 0.75
ADS sens. multiplier (5x zoom) 0.75
ADS sens. multiplier (6x zoom) 1.00
ADS sens. multiplier (7x zoom) 1.00
ADS sens. multiplier (8x zoom) 1.00
ADS sensitivity multiplier (high zoom) 1.00
Aim response curve type Dynamic
Controller vibration Disabled
Gas Mask is Toggle Only Disabled

Weapons

Aim assist Standard
Weapon mount activation ADS + melee
Weapon mount movement exit Enabled
Aim down sight behavior Hold
Steady Aun Behavior Hold
Equipment behavior Hold
Use/reload behavior Contextual tap
Depleted ammo weapon switch Enabled
Armor plate behavior Apply all

Movement

Slide behavior Tap
Auto move forward Disabled
Tactical sprint Double tap
Automatic sprint Automatic tactical sprint
Vehicle camera recenter Enabled
Parachute auto-deploy Disabled

Graphics

Safe area Personal preference
Camera movement Least — 50%
World motion blur Disabled
Weapon motion blur Disabled
Film grain 0.00
Dismemberment and gore Enabled
HDR brightness 1.0000
HDR calibration Personal preference
On-demand texture streaming High quality

Interface

Accessibility 

Subtitles Disabled
Language selection English (personal preference)
Colorblind type Disabled
Colorblind target N/A
Tooltips Enabled

HUD

Minimap shape Square
Minimap rotation Enabled
Show compass Enabled
Compass cardinal direction text Letters
Killfeed duration 10 seconds

Text chat

Text chat Enabled
Profanity filter Enabled (personal preference)
New message sound alert Disabled (personal preference)
Text chat duration Disabled (personal preference)

Audio

Volumes

Audio mix Boost low
Master volume 40.00
Music volume 0.00
Dialogue volume 30.00
Effects volume 80.00
Cinematics volume 100.00
Juggernaut music Enabled
Hit marker sound effects MW
Mono audio Disabled
Mono amount 100.00

Voice chat

Voice chat Personal preference
Open mic recording threshold 3.16
Voice chat volume 100.00
Microphone volume 100.00
Voice chat effect No effect

War tracks

War tracks as a passenger Disabled
War tracks volume 0.00

Best settings for PC

Main menu in Warzone.
Image used with permission by copyright holder

On PC, you have way more options than you do on console. There are settings to adjust your frame rate and resolution and even nuanced options that you might not have considered. For the most part, we’ll go through each of those settings below. There are certain sub-menus we don’t get into because they should be left at the default settings. Aside from that, we’ll list our recommended settings for everything else.

Some settings might apply to you just based on your preferences. You might like hearing the game’s music while you’re playing. We find it to be a distraction, but you might feel differently. Use these recommended settings as a guideline and adjust to your taste.

In the following charts, you’ll see our specific settings for a keyboard and mouse control setup. We prefer using this option, particularly for shooter games, because the keyboard and mouse give you more substantial accuracy. That said, if you’re a loyal controller user, you can follow the settings we’ve set in the controller section for the consoles above.

Keyboard and mouse

Mouse

Mouse sensitivity 10-11
Vertical sensitivity multiplier  1.00
Ground vehicles sensitivity multiplier  1.00
Air vehicles sensitivity multiplier  1.00
Tablet sensitivity multiplier  1.00
Aim down sight (ADS) mouse sensitivity Relative
ADS sens multiplier (low zoom) 1.00
ADS sens multiplier (high zoom) 1.00
ADS sensitivity transition timing Gradual
Monitor distance coefficient 1.35
Inverted mouse look Disabled
Mouse acceleration 0.00
Mouse filtering 0.00
Mouse smoothing Disabled

Controller

BR button layout Tactical (personal preference)
Stick layout preset Default
Invert vertical look Disabled
Left stick min input deadzone 0.10
Right stick min input deadzone 0.10
Left stick max input deadzone .99
Right stick max input deadzone .99
Horizontal stick sensitivity 4-7 (personal preference)
Vertical stick sensitivity 4-7 (personal preference)
Custom sensitivity per zoom On
ADS sensitivity multiplier (low zoom) 0.75
ADS sens. multiplier (2x zoom) 0.75
ADS sens. multiplier (3x zoom) 0.75
ADS sens. multiplier (4x zoom) 0.75
ADS sens. multiplier (5x zoom) 0.75
ADS sens. multiplier (6x zoom) 1.00
ADS sens. multiplier (7x zoom) 1.00
ADS sens. multiplier (8x zoom) 1.00
ADS sensitivity multiplier (high zoom) 1.00
Aim response curve type Dynamic
Controller vibration Disabled

Weapons

Aim assist Standard
Scale aim assist with FOV Disabled
Weapon mount activation ADS + melee
Weapon mount movement exit Enabled
Aim down sight behavior Hold
Equipment behavior Hold
Use/reload behavior Contextual tap
Depleted ammo weapon switch Enabled
Armor plate behavior Apply all

Movement

Slide behavior Tap
Auto move forward Disabled
Tactical sprint
Double tap
Automatic sprint Automatic tactical sprint
Vehicle camera recenter Enabled
Parachute auto-deploy Disabled

Keybinds

Setting keybinds in Warzone gives you a bit of flexibility and opportunity for customization. How you choose to set it really depends on your gameplay technique because you can bind any keys that will help you. If you aren’t sure what to bind together, we recommend sticking with the default. Beyond that, you could also try to bind tactical grenades to your mouse (if possible) to allow you to have more control when using stuns, flash grenades, smokes, or other equipment.

Screen

Field of view 100+
Brightness 50+
Horizontal heads-up display (HUD) bounds 85.00
Vertical heads-up display (HUD) bounds 85.00
Skip introduction movie Enabled
Tooltips Disabled

Accessibility

Subtitles Disabled
Colorblind type (Personal preference)
Colorblind target (Personal preference)

HUD

Minimap shape Square
Minimap rotation Enabled
Compass Cardinal Direction Text Letters

Content filters

Text chat Enabled
Profanity filter (Personal preference)
Dismemberment and gore effects (Personal preference)

Telemetry

Frames per second (FPS) counter Enabled
Server latency Enabled
Packet loss Enabled
Graphics processing unit (GPU) temperature Disabled
Graphics processing unit (GPU) time Disabled
Central processing unit (CPU) time Disabled
Show mute sound widget Enabled
Show mute voice chat widget Enabled

Graphics

Display

Display mode Full screen
Display monitor (Personal preference)
Display adapter (Personal preference)
Screen refresh rate 360
Render resolution (1920 x 1080) 100
Aspect ratio Automatic
Sync every frame (V-sync) Disabled
Custom frame rate limit Custom
NVIDIA highlights Disabled
NVIDIA reflex low latency Enabled
Restart shaders installation (N/A)
Display gamma 2.4 (sRGB)

Details and textures

Finally, you may want to specifically prioritize resolution or frame rate based on your ultimate goals for the game. For example, if you want to have the biggest advantage while in-game, then you should put the frame rate first (which we’ll detail below). If you’d rather have a game that visually looks stunning, then you may need to boost both the resolution and frame rate, at least as high as your system can consistently handle.

Streaming quality Low
Texture resolution Normal
Texture filter anisotropic Normal
Particle quality High
Bullet impact and sprays Disabled
Tessellation Disabled
On-demand texture streaming Disabled
Daily download limit (GB) 63
Texture cache size (GB) 16

Shadow and lighting

Shadow map resolution Low
Cache spot shadows Disabled
Cache sun shadows Disabled
Particle lighting Low
DirectX raytracing Disabled
Ambient occlusion Disabled
Screen space reflection (SSR) Disabled

Post-processing effects

Anti-aliasing SMAA 1x  (as low as you can to enable high frame rate)
Depth of field Disabled
Filmic strength 0.00
World motion blur Disabled
Weapon motion blur Disabled
Film grain 0.00
Dynamic resolution Disabled
Dynamic resolution frame rate target 10

Audio

Volumes

Audio mix Boost high
Master volume 100.00 (personal preference)
Music volume 0.00
Dialogue volume 20.00
Effects volume 100.00
Juggernaut music Disabled
Hit marker sound effects MW

Voice chat

Voice chat Personal preference
Voice chat device Default
Voice chat recording mode N/A
Voice chat (push to talk) INS
Open mic recording threshold Personal preference
Voice chat volume  400.00
Microphone volume 400.00
Voice chat effect No effect

War tracks

War tracks as a passenger Disabled
War tracks volume 0.00
Joseph Yaden
Former Digital Trends Contributor
Joseph Yaden is a freelance journalist who covers Nintendo, shooters, and horror games. He mostly covers game guides for…
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