Skip to main content
  1. Home
  2. Gaming
  3. News

A Death Stranding sequel is reportedly in development

Add as a preferred source on Google

A sequel to 2019’s Death Stranding is reportedly in production. While no official announcement has been made, the game’s main character actor seems to have confirmed it.

In an interview with Leo, actor Norman Reedus was discussing his career. The interviewer, Ilaria Urbinati, asked about Reedus’s book, the final season of The Walking Dead, and of course, Death Stranding.

Recommended Videos

Referencing Death Stranding, Reedus answers, “We just started the second one.” This indicates that a sequel is already in development and that it has perhaps entered the motion capture and filming phase.

https://twitter.com/Nibellion/status/1527653916393058304

Shortly after, Reedus reiterates the “second part” of Death Stranding. “It took me maybe two or three years to finish all the mo-cap sessions and everything. It takes a lot of work,” he says. “And then the game came out, and it just won all these awards, and it was a huge thing, so we just started part two of that.”

Reedus goes on to explain how he got involved with the first Death Stranding, noting that Kojima showed him Silent Hill, which was most likely PT at the time. He was blown away by it, saying, “It’s not Ms. Pac-Man; it’s so realistic, it’s so futuristic, it’s so complicated and beautiful, and I was completely blown away.”

This is the first time we’ve heard of any plans for a sequel, and neither Hideo Kojima nor Kojima Productions has mentioned anything about the possibility of there being one.

In our Death Stranding review, we said, “Death Stranding can be a slog at times, but its innovation and compelling story will see you through.”

Death Stranding is available on PlayStation 4, with the Director’s Cut version available on PlayStation 5 and PC.

George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more
Nintendo Switch 2 jailbreak breakthrough shows what AI can do, but it’s not a one-click hack
The software-only exploit works on the latest firmware, but it's tethered and still has significant limitations.
Nintendo Switch 2

The Nintendo Switch 2 has reportedly been jailbroken, and AI helped crack the code. Developer Sammy Hajhamid, aka pepsipu, used OpenAI's Codex to help exploit the console, even modding Mario Kart World with the likes of Peter Griffin and Hatsune Miku. But before anyone celebrates an unlocked Nintendo playground, there's a catch: the exploit is tethered, not a full-blown custom firmware jailbreak.

AI helped crack the Switch 2, but it wasn't a one-click job

Read more
Xbox Cloud Gaming gets a standalone pay-as-you-go option
The service starts at $3.99 for 10 hours, and unused playtime won’t expire until you use it up.
Xbox Cloud Gaming

Microsoft may already be putting pieces of its rumored Game Pass overhaul into place. A recent report claimed that Xbox CEO Asha Sharma is planning a major rethink of the subscription service that could let players pay separately for features such as cloud gaming, multiplayer, and console-only games. Xbox has now started testing a pay-as-you-go version of Cloud Gaming that does not require a Game Pass subscription.

Xbox Cloud Gaming now has an hourly price

Read more