Skip to main content

A Death Stranding sequel is reportedly in development

A sequel to 2019’s Death Stranding is reportedly in production. While no official announcement has been made, the game’s main character actor seems to have confirmed it.

In an interview with Leo, actor Norman Reedus was discussing his career. The interviewer, Ilaria Urbinati, asked about Reedus’s book, the final season of The Walking Dead, and of course, Death Stranding.

Referencing Death Stranding, Reedus answers, “We just started the second one.” This indicates that a sequel is already in development and that it has perhaps entered the motion capture and filming phase.

..Norman Reedus seems to have confirmed that a Death Stranding sequel is in production in a new interviewhttps://t.co/aBU85dAJjT pic.twitter.com/iT30YyqEct

— Nibel (@Nibellion) May 20, 2022

Shortly after, Reedus reiterates the “second part” of Death Stranding. “It took me maybe two or three years to finish all the mo-cap sessions and everything. It takes a lot of work,” he says. “And then the game came out, and it just won all these awards, and it was a huge thing, so we just started part two of that.”

Reedus goes on to explain how he got involved with the first Death Stranding, noting that Kojima showed him Silent Hill, which was most likely PT at the time. He was blown away by it, saying, “It’s not Ms. Pac-Man; it’s so realistic, it’s so futuristic, it’s so complicated and beautiful, and I was completely blown away.”

This is the first time we’ve heard of any plans for a sequel, and neither Hideo Kojima nor Kojima Productions has mentioned anything about the possibility of there being one.

In our Death Stranding review, we said, “Death Stranding can be a slog at times, but its innovation and compelling story will see you through.”

Death Stranding is available on PlayStation 4, with the Director’s Cut version available on PlayStation 5 and PC.

Editors' Recommendations

George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
A Death Stranding live action movie is on the way from A24
Death Stranding

Kojima Productions announced it is working with A24 to create a live-action movie based on Death Stranding.

A24 is the studio behind critically acclaimed films like Lady Bird and Everything Everywhere All at Once, but it has not stepped into the realm of video game adaptations until now. As for why Kojima chose to work with A24, he says in a press release that its "innovative approach to storytelling aligns with what Kojima Productions has been doing for the last eight years."

Read more
Resident Evil 4, Death Stranding barely miss a step on iPhone and iPad
El Gigante raises its foot over Leon in Resident Evil 4.

Just two months ago, I had my mind blown when I saw Resident Evil Village running on an iPad. While I expected a very compromised experience, I was shocked when I saw how the horror game barely lost a step on the device. I pushed its settings to their limits and still came out with a fairly smooth experience capable of hitting high frame rates. Suddenly, the idea of playing a console quality game entirely on a mobile device didn’t seem like a far-fetched idea.

That was an impressive feat, but Resident Evil Village was built for the PS4 generation. The bigger test would come from more technically ambitious games that are either exclusive to new consoles or rebuilt with them in mind. I wouldn’t have to wait long to see that in action. At a recent Apple gaming showcase, I went hands-on with both Death Stranding: Director’s Cut and Resident Evil 4 running on a bevy of Apple devices, from the iPhone 15 Pro to a Mac Mini.

Read more
One of Game Pass’ best titles leaves PC on August 15 and you don’t want to miss it
Death Stranding

While Xbox Game Pass frequently adds new games to its library, some titles do leave the service every fifteen days. Sometimes, those games are fantastic and PC Game Pass will lose a heavy hitter on August 15: Death Stranding. If you aren't familiar with this game, it, ironically, is a PlayStation console exclusive that's part of Microsoft's subscription service only on PC. Death Stranding first released on PS4 in November 2019 and tells a story about a man who is trying to reconnect a post-apocalyptic while dealing with lots of supernatural threats along the way.

It didn't come to PC until July 2020, before that was followed by Death Stranding: Director's Cut for PC and PS5 in the following years. The version of the game that's available through Xbox Game Pass is based on the July 2020 PC release, although it only came to PC Game Pass in August 2022. After a year on Microsoft's subscription service, the deal is up, and it's going to leave on August 15. Death Stranding is a game with a very compelling and socially relevant story and gameplay not quite like anything out there, so Game Pass subscribers who haven't tried this game yet need to before it leaves the service soon. 
It's all connected
Death Stranding follows the journey of Sam Porter Bridges, the adopted son of the President of the United Cities of America, as he attempts to reconnect what's left of America with a Chiral Network and save his sister. Of course, this game has Kojima's signature eccentricity, as Sam also carries around and starts forming a deeper connection with a baby in a pod (called a BB) that helps him avoid deadly creatures called BTs and gives him visions of a mysterious figure played by Mads Mikkelsen. On that note, Death Stranding has a stacked Hollywood cast as it stars people like Norman Reedus, Lea Seydoux, and Margaret Qualley and features characters modeled after Lindsay Wagner, Guillermo del Toro, Nicolas Winding Refn, and more. 
I'm not a huge fan of this game's melodramatic dialogue exchanges and arduous pacing that leaves a lot of the most interesting reveals for the end. Still, it undeniably has some prescient themes about how important connection is, something that became even more apparent and relevant in the wake of the Covid-19 pandemic. Few video game writers can craft narratives that are as engaging and memorable as the ones in Hideo Kojima's games. Though what I like most about Death Stranding is its gameplay, which isn't quite like anything that came out before or since. 
For the most part, Death Stranding is a game about delivering packages. It initially seemed like a shocking change in style for the man behind the Metal Gear Solid series, but the connections become a bit clearer to me as I had to stealthily avoid BTs and saw the Metal Gear Solid V-level of freedom the game gives players in making deliveries. To maximize profits from deliveries, I have to balance all of the packages in Sam's possession, keeping a close eye on the terrain, and finding the best ways to get Sam to his destination without damaging much of the goods he's carrying.

Read more