Skip to main content
  1. Home
  2. Gaming
  3. Features

Just another Star Wars game? Jedi: Fallen Order struggles to stand out

Add as a preferred source on Google
Star Wars: Jedi Fallen Order
Image used with permission by copyright holder

At E3 2019, EA and Respawn Entertainment gave us our first look at Star Wars Jedi: Fallen Order. During the preview, we were shown Padawan Cal Kestis and his Droid BD-1 as they embark on a mini-adventure on the planet Kashyyyk.

From hijacking a Walker and platforming through treacherous overgrown landscapes, to getting ambushed by a giant spider and using the force to fight off a group of Empire baddies, Fallen Order looks stunningly cinematic and right on brand for a single-player Star Wars experience.

Recommended Videos

It’s so on brand, in fact, that it left little room for surprise.

The focus of the gameplay is combat, traversal, and the role BD-1 plays as a companion. It starts off with Cal scaling to the top of Walker, fighting off Stormtrooper pilots, and assuming control. A holographic message of an enemy demanding the status of the Walker goes off in the pit, and Cal asks BD-1 to take care of it. The droid happily assists and shuts the holographic message off.

Star Wars Jedi: Fallen Order Official Gameplay Demo – EA PLAY 2019

This is our first real peek into the relationship between Cal and his droid, and it continues to play out through the preview. In another moment, Cal scales a wall and with the help of BD-1’s Overcharge ability, is able to move it out the way and continue moving forward. We also see BD-1 provide Cal a bit of healing. Cal speaks to BD-1 like a pet for maximum cute.

The adorable BD-1 and Cal’s relationship resembles that of Luke and R2D2 and Rey and BB-8 in the movies. It’s a mechanic that seems to add charm to gameplay, though the moment revealed so far are more for cinematic flourish and don’t impact how the game plays.

That might change, as we caught a glimpse of a BD-1 skill tree in the menu. That alludes to more advanced assistance in the later parts of the game. Perhaps BD-1 will become a tool in your toolbox as well as an amusing companion.

It’s a Star Wars game

Combat is fluid and flashy. Cal wields a lightsaber, of course, and uses the power of the force to fight off enemies. In traditional Jedi style, he pulls in enemies and strikes them down stylishly in between acrobatic moves. He also uses his lightsaber to deflect bullets and parry attacks, as well as execute a finisher where he drives his lightsaber into the chest of a Stormtrooper.

Image used with permission by copyright holder

It looks entertaining, and very reminiscent of Star Wars: The Force Unleashed. With Respawn Entertainment spearheading development, it gives the impression that Fallen Order will feel tight and precise.

The most striking element, and most subtle, was the minimalist HUD. It’s unclear if that will carry over to later versions of the game, but keeping the HUD to the bare essentials helped maintain the cinematic look. On the bottom left corner is a health and stamina bar, and the occasional skillpoint notification would pop up on the top right hand corner. The transition from cutscene to gameplay was unnoticeable, and the developers revealed that this was intentionally done to make Star Wars Jedi: Fallen Order feel more cinematic.

There’s that word again. Cinematic. Everything about Fallen Order seems bound to it, for better or worse.

Story, though, is still largely unknown. We know it takes place after the events of Revenge of the Sith, and we know propaganda against the Jedi is at a critical point. Cal is a young Jedi up against the Empire accompanied by a cute new droid, and a group of rebel characters in supporting roles.

And that’s a bit disappointing. I’ve heard this story many times before.

A cameo made by Rogue One’s Saw Gerrera, played by Forest Whitaker, brought a little extra life to the gameplay reveal. It’s unclear, however, if he will play a significant role in the game. None of the larger plot points or character have been revealed — aside from Cal and BD-1, of course.

If Fallen Order keeps its minimalist HUD and hidden loading screens, it’s sure to be one of the most cinematic and immersive Star Wars games to date. It also risks feeling too familiar. Respawn has said Fallen Order will be a narrative driven experience. I just hope it isn’t a cliche.

Felicia Miranda
Born in '89 and raised through the 90s, I experienced what I consider to be the golden age of video games. At an early age, I…
Xbox is celebrating 25 years by dressing your console in nostalgia
Xbox’s 25th birthday freebies are actually worth logging in for
Xbox 25th anniversary console

Xbox is nearing its quarter-century of oversized controllers, achievement hunting, and Halo nights. To celebrate its 25th birthday, Microsoft is letting players open a few birthday presents early. The company has released a free collection of gamerpics, profile backgrounds, themes, and a dynamic Xbox console background created by community artists Klobrille and Ben Kenobi.

The artwork is available now, ahead of the original Xbox’s 25th anniversary on November 15. Microsoft is also giving players a commemorative 25th anniversary profile badge. All you need to do is sign in to your Xbox account through a console, PC, or the Xbox mobile app before the end of 2026 to receive it.

Read more
The next Xbox may be backward compatible with every past Xbox generation, if publishers agree
A leaked memo details Microsoft's next console could play games from every Xbox generation, but there's a catch.
Xbox logo

A leaked internal memo suggests the next Xbox console, codenamed Project Helix, could play games from every generation the company has ever released. If true, that would make it the largest game library on any console, especially since it's also said to support PC games.

Backward compatibility for four console generations

Read more
Xbox may have a surprisingly smart plan for keeping physical games alive
Xbox’s leaked roadmap could rescue your old games from the disc-drive grave
Book, Publication, Comics

The fate of physical game discs seems to be set in stone, with an all-digital library becoming increasingly inevitable. Microsoft, though, may at least give Xbox owners a way to bring their shelves full of physical games along for the journey.

A leaked Microsoft roadmap sent to game publishers details the planned rollout of Xbox’s Disc-to-Digital program alongside a much larger backwards-compatibility push. The document reportedly targets August for general availability, October for the full launch of original Xbox games on PC, and a gradual Xbox 360 rollout beginning in 2027.

Read more