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Elden Ring developer’s next game is Armored Core VI

Armored Core is back. FromSoftware, the developer of Elden Ring, is working on Armored Core VI: Fires of Rubicon. The upcoming sequel was announced Thursday night during The Game Awards 2022 via a short cinematic trailer. It’s gearing up to launch sometime in 2023.


The trailer didn’t show off any gameplay, but did give us a look at the tone and visual style. It seems like fire will be the main theme of this entry. If it’s anything like the other installments, Armored Core VI will feature tactical third-person gameplay with an emphasis on shooting and mech customization.

While this does serve as the first official announcement for Armored Core VI, the game has been rumored for a while. Earlier in 2022, players received a survey with details about the game well before its announcement. The survey apparently noted that the game would feature “a “high degree of freedom in customization.” In an interview with IGN in 2017, the head of FromSoftware, Hidetaka Miyazaki, revealed the team was working on Armored Core.

Armored Core is a mech series that began in 1997 and spawned numerous sequels. Before Dark Souls, Bloodborne, and Elden Ring, FromSoftware was known for the Armored Core series and served as the main developer. The most recent installment, Armored Core: Verdict Day, launched for PlayStationn 3 and Xbox 360 in 2013 and has been dormant since. Armored Core VI Fires of Rubicon launches for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Steam in 2023.

Elden Ring fans shouldn’t worry about their favorite game being abandoned. As part of FromSoftware’s Game of the Year acceptance speech for Elden Ring at The Game Awards 2022, Miyazaki said “we still have several more things we want to do.”

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Joseph Yaden
Joseph Yaden is a freelance journalist who covers Nintendo, shooters, and horror games. He mostly covers game guides for…
Even if you love Dark Souls, you’re not ready for FromSoftware’s next game
A combat encounter in Armored Core 6

I’m going to bet that a good chunk of people reading this have never played an Armored Core game. I’d be willing to bet most haven’t even heard of Armored Core, and if they have, it’s simply that “one series FromSoftware made before Dark Souls.” And if you have played Armored Core, you don’t need me to tell you what’s in store for Armored Core VI: Fires of Rubicon.

I’m talking to everyone else -- the ones who dabbled in Dark Souls, love Bloodborne, and tore through Elden Ring. I can tell you with confidence that you’re not ready for Armored Core VI. No, this isn’t Dark Souls with mechs, and for as much as FromSoftware has iterated on the core design with its now decade hiatus from the series, this is still very much an Armored Core game.

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A dragon in Elden Ring.

It could be said that FromSoftware's ever-expanding collection of punishing but rewarding role-playing games – lovingly referred to as the Soulsborne series – has been among the most influential of all time. In fact, the cultural impact of Soulsborne games has been so powerful that it's led to an entirely new subgenre of role-playing games known as "Soulslikes." But while many studios have tried to mimic the famed Japanese developer's game design philosophy to varying results, few have come close to offering the same breathtaking experiences.

Granted, as the grandfather of Soulslikes, FromSoftware simply knows its way around the genre like no other. And by maintaining extremely similar gameplay mechanics, controls, and UI elements across each game, the studio ensures that its games, though not directly connected, remain familiar to fans who have played previous entries in the series. The most consistent thing of all, though, is the consistently challenging combat and exploration, which has defined the series since the beginning and is often the most-cited reason players flock to the games.

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Armored Core VI gameplay showcases intense mech fights, deep customization
A combat encounter in Armored Core 6

A new gameplay video for FromSoftware's Armored Core VI: Fires of Rubicon is out now, and it highlights the intense combat and detailed mech customization that Digital Trends first got a look at during Summer Game Fest Play Days earlier in the month.
The gameplay video begins with a mech leaping off a ledge and boosting through the air to get across a large mechanical facility. It then showcases some combat against minor enemies as the player makes their way deeper into the base so we can see some of the tense combat situations players will find themselves in as they boost around, shoot, and sometimes even melee attacks. 
After a look at a Detective Mode-like ability that allows players to scout ahead and some more combat, the trailer cuts away to highlight Armored Core VI's deep customization systems. We see the person playing change arm and back "units," which essentially serve as new weapons. We then see the different kinds of body parts and generators that a mech can be equipped with to make it look and play differently.
And yes, the video confirms that you can customize the color of your mech.

After highlighting customization, it's back to more fighting, which ultimately culminates in a boss fight against a boss that looks a bit like a furnace. It has the remarkable visual design, attack variety, and aggressiveness one would come to expect from a boss in a FromSoftware game, but unfortunately, the player dies and the trailer ends before the boss can be defeated. Still, if you were on the fence about Armored Core VI before, this gameplay footage shows you exactly what to expect.
Armored Core VI: Fires of Rubicon launches on PC, PS4, PS5, Xbox One, and Xbox Series X on August 25.

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