Skip to main content

First Halo: Reach map pack coming in November

Bungie may be moving on, but its staff has not yet abandoned Halo: Reach, nor does it appear that they will be leaving the franchise’s latest entry anytime in the immediate future.  The first map pack for the multiplayer side of Halo: Reach has been announced, and odds are, it is far from being the last.

According to Bungie, the “Noble Map Pack” is due out on November 30, and it will cost 800 Microsoft points — roughly $10. The pack will contain three newly designed maps, as well as new achievements totaling 250 points.  Details of the new maps courtesy of Bungie are below:

Anchor 9

Recommended Videos

“Orbital dockyards provide rapid refueling and repairs for a variety of UNSC vessels.”

Within the confines of this low orbit dry-dock, UNSC craft undergo rapid repair and rearmament in support of the enduring war effort. But for the small squads of infantry who now fight over the mirrored interior hallways and open central hangar bay, this platform no longer provides any safe harbor whatsoever – whether the close quarters combat is occurring inside or out of its artificial gravitational field.

Image used with permission by copyright holder
Image used with permission by copyright holder
Image used with permission by copyright holder

Anchor 9 allows 2-8 Players to face off in game variants including Free for All, Team Slayer and Team Objective.

Tempest

“Though we may never fully understand these devices, it is not our nature to leave ancient stones unturned.”

This abandoned shoreline facility bends both sea and sky to an unnatural purpose, but the ground itself has quickly become another all too familiar battlefield. Though the two opposing symmetrical bases may never reveal their ancient purpose, both now offer makeshift shelter and access to strategic routes perfectly suited for small and large scale skirmishes alike.

Image used with permission by copyright holder
Image used with permission by copyright holder
Image used with permission by copyright holder
Image used with permission by copyright holder

Tempest supports 8 – 16 Players and offers a variety of modes including Free for All, Team Slayer, Team Objective and Big Team Battle. Tempest also provides players with a huge Forge palette, allowing them to create new custom map variants that can be shared with the community-at-large.

Breakpoint

“ONI officials believe the data buried within this artifact is key to our survival.”

Atop this icy precipice, the Invasion continues. These modular archaeological labs were never intended to withstand such a large scale onslaught of Covenant military power, but the information being extracted here may prove vital to humanity’s survival. In response to the imminent Covenant threat, UNSC ground and air assets have been deployed to bolster entrenched Spartan countermeasures. This site must yield salvation, or it will become a grave.

Image used with permission by copyright holder
Image used with permission by copyright holder
Image used with permission by copyright holder
Image used with permission by copyright holder

Breakpoint offers multiplayer mayhem for 8-16 Players, and supports the Invasion and Big Team Battle game variants.

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Halo Infinite’s co-op test didn’t launch yesterday, but it’s still coming soon
A team of Spartans gear up for battle in Halo Infinite.

Halo Infinite's co-op insider flight build didn't launch on July 11 as some players anticipated, but the test is still on track to launch soon. According to 343 Industries Community Director Brian Jarrard, the team is still looking to launch the test this week, though it could come a bit later than planned

https://twitter.com/ske7ch/status/1546533711818006528

Read more
Halo Infinite’s long-term woes should come as no surprise
Halo Infinite Last Man Standing promo.

Halo Infinite’s first six months haven't gone as planned. When the multiplayer game launched in December 2021, it seemed destined for success thanks to glowing critical praise and immediate fan excitement spurred on by a surprise early beta release. Though the game was missing key features like co-op play and Forge mode, it seemed that 343 Industries had a firm plan for getting them out, alleviating concerns.

The honeymoon period didn’t last long. With each passing week, gripes began mounting. Fans criticized everything from the game’s slow progression to its overpriced cosmetics to its lack of playlists. Soon enough, 343 was forced to shift its priorities, kicking key features down the line. The public sentiment around the game isn’t quite as enthusiastic as it was in December, and the game’s woes are only continuing in season 2.

Read more
Halo Infinite’s next season will add two new maps
A spartan holds a ravager in Halo Infinite.

Nearly six months after it launched, Halo Infinite's second season is on the way. Officially arriving on May 3, Season 2 of the free-to-play Halo title will add a buffet of changes, all of which have been shared by developer 343 Industries in a large, dense post on Halo Waypoint.

The most immediate changes that players will notice though are likely the two additional maps coming to the game, along with some adjustments to weapon and melee damage that will shift Halo Infinite's meta.

Read more