Skip to main content

Grand Theft Auto Online is in need of a serious cleanup

I’ve played Grand Theft Auto Online a lot since the game originally came out in 2013. I played it back then on my Xbox 360, then on my PS4, and now I’m playing it on my PC. I’ve invested hundreds of hours in the game and seen everything it has to offer. So believe that it’s true when I say that as it is right now, GTA Online may be the most broken it’s ever been due to a number of long-standing issues.

If you’ve been playing the game as long as I have, you’re well-acquainted with these problems already. Since its launch, GTA Online has been far from perfect. But that hasn’t stopped players (myself included) from flocking to it. The game is flat-out good and developer Rockstar knows that. That’s why the game is now stand-alone and why the company is investing in it even further with a $6 monthly subscription service.

That kind of support isn’t what GTA Online needs though. If Rockstar really wants the game to balloon further, and potentially persist past the release of Grand Theft Auto 6, the studio has to address these key issues.

An hour in Los Santos

I hopped back into GTA Online yesterday, just for a bit. I was curious about how the game’s doing since it got an injection of new life thanks to its release on current-gen consoles. I wasn’t disappointed either; I found a ton of new players eager to explore all of the game’s content. It was a nice change of pace from the older, jaded players who just want to grind out the most effective methods of generating cash.

But behind those new characters is the same old broken game. Nearly nine years out from its release, GTA Online is still struggling with problems that have been around since it launched. Some of these issues are innocuous but annoying — issues like infinite loading screens that force you to restart the game or long load times. I’m playing on PC today (and running the game on a PCIe gen-4 NVMe SSD), but these problems are old, stretching all the way back to the game’s release. They’re the things that players have to learn to deal with if they want to play GTA Online.

Players shouldn’t have to deal with these long-standing issues though. For most games, infinite loading screens and long load times would be immediately addressed, not left for players to acclimate to over the course of years.

A text chat with advertisements for cheats in GTA Online.
Image used with permission by copyright holder

Cheaters prosper

But that issue is small stacked up against GTA Online‘s most pervasive problem: Cheaters. Like infinite loading screens, players who want to bend GTA Online‘s rules aren’t anything new. They’ve been around forever, and in some cases, even made the game better. I remember lobbies where cheaters would drop millions of dollars for players to pick up or spawn in vehicles for others to try out. These Robin Hood characters were always offset by the cheaters that only wanted to grief everyone in a lobby, but they made a solid difference.

I didn’t encounter any of those players yesterday. Instead, I saw multiple people advertise Discord servers where players could, assumedly, purchase cheats for the game. These ads were spammed into the text chat, and anyone who (colorfully) told the spammers to give it a rest was promptly killed by an explosion in-game. Later on in one of those lobbies, I was killed multiple times by a player who was invisible. When I asked how they’d managed to do that, they simply responded “cheats.”

My experience yesterday wouldn’t have been so bad if it weren’t so blatant. GTA Online‘s cheaters don’t feel any need to hide, apparently. They can operate in plain daylight, advertising Discord servers as long as they want. It’s not clear what Rockstar is doing to fix these issues because they’ve always been around. The only difference is that now, these players seem like they aren’t afraid of any repercussions.

For GTA Online, which Rockstar eagerly pushed into the current generation of consoles, it’s a bad sign. The studio is clearly ready to support it with weekly content updates and a new subscription service. When it comes to upkeep though, the story changes. The people playing GTA Online don’t have any assurances that their time won’t be interrupted by technical issues or players who want more power than everyone else. All the content updates in the world don’t mean anything if players can’t enjoy the simplest experiences that the game has to offer.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Grand Theft Auto 6 will launch in fall 2025
Woman in the GTA 6 trailer at a rooftop pool party. She's in a white bikini.

Strauss Zelnick, CEO of Rockstar Games' parent company Take-Two Interactive, just confirmed a more specific release window for the highly anticipated Grand Theft Auto VI.

This interview came alongside Take-Two Interactive's latest earnings call. "Our outlook reflects a narrowing of Rockstar Games' previously established window of calendar 2025 to fall of calendar 2025 for Grand Theft Auto VI. We are highly confident that Rockstar Games will deliver an unparalleled entertainment experience, and our expectations for the commercial impact of the title continue to increase," Zelnick explained in a press release discussing the outlook for fiscal year 2025.

Read more
The hacker who leaked Grand Theft Auto VI has been sentenced
Key art for Grand Theft Auto VI.

The Rockstar Games hacker responsible for the September 2022 leaks of Grand Theft Auto VI has been sentenced in the U.K. Arion Kurtaj, the 18-year-old Lapsus$ member behind the hacks of Rockstar Games, Uber, and Nvidia, was just sentenced to an indefinite hospital order, according to the BBC.

Kurtaj's sentence is based on a number of factors. The young hacker has autism, said that he wanted to continue committing cybercrimes, and has reportedly been violent while in custody. The court ultimately decided that he would "remain at a secure hospital for life unless doctors deem him no longer a danger."

Read more
Grand Theft Auto VI didn’t need The Game Awards
Woman in the GTA 6 trailer at a rooftop pool party. She's in a white bikini.

This past week was one of the most crowded for video game news because of two events: The Game Awards 2023 and the Grand Theft Auto VI trailer. Initially, I was surprised the two weren’t one and the same. GTA 6’s reveal is the most significant game announcement of the year, after all, and Geoff Keighley always seems to be searching for big Elden Ring- or GTA 6-level moments for his show, even if he doesn’t always get those. After taking a step back and looking at how each performed independently of the other, I think both were better off staying separate.
Taking center stage
When it first teased the Grand Theft Auto VI trailer in November, it said the trailer would be released “in early December.” Like many others, I assumed that this meant it would show up at The Game Awards because that tends to be the case when game developers tease an announcement for that window. For example, Focus Entertainment also said a release date for Warhammer 40,000: Space Marine 2 would be confirmed “in early December,” and that ended up happening during The Game Awards.

Ultimately, Rockstar had the GTA 6 trailer slated to release on the morning of December 5, but ended up releasing it on the night of December 4 due to a leak. The game would not go on to make any marketing-related appearance at The Game Awards 2023 on December 7. Although GTA 6 skirted The Game Awards, was leaked, and got posted earlier than intended, it was still a groundbreaking reveal.

Read more