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Call of Duty: Infinite Warfare’s first trailer takes the battle into deep space

As leaks indicated last month, the next entry in Activision’s behemoth shooter franchise will be called Call of Duty: Infinite Warfare, and it’s going to boldly go where the franchise has never gone before: outer space. It is set to launch on November 4, 2016 for Xbox One, PlayStation 4, and PC.

The announcement trailer above shows off all the high-flying spectacle and dramatic set pieces we would expect from an AAA space shooter — Robots! Dropships! Zero-G! Space dogfighting! Pew pew pew! It all sounds par for the course.

Related Offer: Like Call of Duty? Check out more from Activision here

Following Titanfall (which was, incidentally, created by veterans of Infinite Warfare studio Infinity Ward), mainstream shooters embraced the idea that these are video games with boosted, vertical mobility and special powers. Given the need to still maintain a certain degree of gritty realism, that leaves science fiction over fantasy for the setting. The franchise already started to pursue this direction with 2014’s Advanced Warfare, and so moving further ahead into the future seems like a natural progression. From Activision and Infinity Ward’s official blurb:

Call of Duty: Infinite Warfare puts storytelling front and center in a rich, immersive narrative. Infinity Ward breaks new ground by exploring the weight of leadership and its responsibilities. In a desperate time of overwhelming adversity, the player, as Captain of their own warship, must take command against a relentless enemy. Experienced soldiers are thrust into extraordinary circumstances that will test their training and reveal their true character as they learn to lead and to make the hard decisions necessary to achieve victory. The game also introduces stunning, never-before-seen environments, new weaponry and inventive player abilities to Call of Duty. The entire campaign — from boots-on-ground combat to piloting high speed space-fighters — occurs as a near seamless experience with few visible loading times, and delivers the hallmark, blockbuster franchise moments that fans love.

Having created the franchise in 2003, Infinity Ward’s last entry in the series was 2013’s Call of Duty: Ghosts, set in an alternate, contemporary timeline where the nations of Central and South America have united into a threatening superpower. Ghosts received a mixed reception, praised for its solid mechanical core and exciting set pieces, but criticized for its somewhat flimsy campaign narrative.

Activision also announced a remastered version of Call of Duty 4: Modern WarfareInfinity Ward’s hugely popular 2007 entry that has gone on to set the tone for the franchise ever since. It is being developed by Raven Software, who created Heretic and Hexen back in the 90s, but has spent the last few years providing development support for various CoD games. Modern Warfare Remastered will come included with several of the special editions of Infinite Warfare, but according to an FAQ from Activision, it will not be sold standalone.

Updated on 5-3-2016 by Will Fulton: Activision confirmed that Modern Warfare Remastered would not be sold standalone.

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Will Fulton
Former Digital Trends Contributor
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Does Call of Duty: Modern Warfare 2 have Hardcore mode?
Call of Duty Modern Warfare 2 guy with a gun

In Call of Duty: Modern Warfare 2, players have access to a wide variety of multiplayer game modes including Team Deathmatch, Search and Destroy, and the new Prisoner Capture. One of the most popular modes in the series is Hardcore, which has been in the series for years. This intense mode removes the HUD and increases damage across the board. But does this mode appear in the new Modern Warfare 2?

Here's what you need to know about the Hardcore mode in Modern Warfare 2.
Does Modern Warfare 2 have a Hardcore mode?
When Modern Warfare 2 first launched, it didn't have a Hardcode mode, much to the disappointment of fans. Instead, the game had a mode called Tier 1, which was basically a rudimentary version of Hardcore mode, with some missing features. For instance, there's no HUD, whatsoever, no hitmarkers, and no killfeed, which made the mode hard to actually play in some cases. Thankfully, Activision finally did add Hardcore more at the start of 2023, replacing the Tier 1 mode from before.
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Call of Duty: Modern Warfare III is official and it’s coming this November
call of duty modern warfare iii release date makarov mwiii

Activision has confirmed a November 10 release date for Call of Duty: Modern Warfare III with a teaser trailer following a barrage of leaks.
The shooter, which is going to be a direct sequel to 2022's Modern Warfare II, was the subject of lots of reports and leaks prior to this announcement. Reports from Bloomberg revealed that this game was originally going to be a Modern Warfare II expansion, but it later got upgraded to a full game. Then, over the summer, more game details started to leak before some Monster Energy advertisements revealed the game's title prematurely. Activision coyly acknowledged this leak on Twitter at the time, but finally pulled the curtain back on the project today with a video titled "Modern Warfare III is Coming."
Modern Warfare III is Coming
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Call of Duty: Modern Warfare III launches on November 10. 

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The Vondel map in Call of Duty: Warzone is one of the best battlegrounds in the history of the battle royale genre. It's a small-scale, densely packed map with a wide variety of points of interest (POIs) that feel distinct. Modeled after European cities, Vondel is a feat of level design as it simultaneously feels fun and functional. It's a city that you can truly imagine as a real place, with a slew of different shops to enter, a canal, and even a water taxi service that moves throughout the map.

But behind the scenes, there are countless design choices that help the flow and pacing of the map. To get a better sense of just what makes this map work so well, I spoke with Beenox Senior Level Designer Fred Wilson and Lead Artist Guillaume Alain. The duo revealed how Vondel's composition seeps into the players' subconscious, with intuitive design choices that work better than any Warzone map that's come before.
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