Skip to main content
  1. Home
  2. Gaming
  3. News

‘Mario Kart 8 Deluxe’ patch fixes online bugs and balancing issues

Add as a preferred source on Google

When Mario Kart 8 Deluxe released on the Nintendo Switch, it quickly became one of the series’ most popular entries. Yet, many players have experienced issues while playing online. With Nintendo’s latest Mario Kart 8 Deluxe update, multiplayer has been rebalanced and some bugs have been fixed within the game’s online mode.

Just like other entries, Mario Kart 8 Deluxe offers certain advantages to players who fall behind in a race. Slower racers typically receive more offensive items like the blue shell while racers at the front of the pack receive defensive items like banana peels. One of the updates increases the rate of items meant for catching up. Other balance adjustments have also been made. From now on, no more than two piranha plants will be distributed at any given time.

Recommended Videos

Aside from balancing issues, Nintendo also fixed some of the bugs that crept up online. When a player collects an item, the item wheel will no longer spin continuously. Communication errors while spectating should also occur less frequently.

This is the second update to be released for Mario Kart 8 Deluxe since Nintendo removed an offensive gesture a few weeks ago. Much like the update released for Arms earlier this week, Nintendo has been committed to supporting their games after release.

Full patch notes for Mario Kart 8 Deluxe Version 1.2 were given by Nintendo and are included below:

  • Players can use Pikmin-themed amiibos to unlock a Pikmin Suit for the Mii driver.
  • Race rules and course name are now displayed on loading screens for online and wireless play, as well as Mario Kart TV.
  • Players who are behind in online matches will receive items geared toward catching up more frequently.
  • In online matches, no more than two Piranha Plants will be granted as items at the same time.
  • Controls are no longer unresponsive when the timer runs out when choosing a Mii racing suit for online matches.
  • When a player uses an item right after the Super Horn in online matches, that item will now remain available for other players.
  • Item wheel no longer spins continuously in online matches.
  • Online matches now end as intended 30 seconds after the first-place racer finishes.
  • The Boomerang now returns to the first slot, if possible, after a player catches it.
  • Items shown in a player’s item slots now display correctly when holding an item behind them.
  • It is no longer possible to use an item after it has been used to block an attack.
  • Communication errors no longer occur frequently while spectating or after spectating online matches.
Garrett Hulfish
Garrett is the kind of guy who tells you about all the tech you haven't heard of yet. He also knows too much about other…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more