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Monster Hunter Wilds: tips and tricks for the perfect hunt

Key art for Monster Hunter Wilds.
Capcom

After Monster Hunter World and Rise introduced millions of players to the thrill of hunting massive monsters, Monster Hunter Wilds is poised to be the most popular entry in the long-running franchise yet. Even though Wilds does a lot to smooth over the rough edges of the past, it is still meant to be a long and complex experience, especially for newcomers. This isn’t a game where you can grab your weapon, a couple friends, and rush toward your next target without a plan and expect to come back alive. Seasoned hunters will know some of the basics, but there are plenty of new mechanics and tips to get familiar with in order to reach those high rank hunts. Let’s set up camp and go over the essential tips and tricks for Monster Hunter Wilds before mounting our Seikrets and rushing off.

It’s all in the preparation

A hunter about to eat meat in Monster Hunter Wilds.
Capcom

In Monster Hunter Wilds, your hunt begins before you even take your first step out of your base. You can get by for a little while just rushing your next target, but soon enough you will need to spend a little time in your tent making preparations. The most important part is filling your hunter’s belly with a good meal. Once you unlock the grill, you should be giving yourself the best buffs possible before each hunt. Basic buffs like more HP and stamina are always great, but you can also be more specific and give yourself stronger resistance to whatever damage type your target uses.

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This is also when you want to customize your radial menu. There are tons of items in Monster Hunter Wilds you will want quick access to, but not all on the same hunts. Much like your buffs, creating different loadouts for your current objective will save you a lot of stress fumbling in the menus. Sometimes you may want traps and bombs easily accessible, while others call for curative items. You can make and name a ton of loadouts, so spend some time setting a few up to save time later.

Finally, make sure you never run out of those essential items like poitions. On your way to hunts, always use your grapple to snag every resource and material you can spot. The game will automatically craft and refil your items for you when you rest to make sure you’re always stocked up.

Call in support

Two characters hunt a monster in Monster Hunter Wilds.
Capcom

Your Palico does its best to aid you in battle, but this is a game that demands cooperation. Thanks to full cross-platform support, you have no excuse not to join up with other hunters as often as possible. You can ask for help upon selecting a quest, or while it is in progress by shooting up an SOS flair.

Even if you despise the idea of bringing in other players to your game, you can still call in NPC Support Hunters. They won’t be as effective as a team using diverse weapons and coordinating, but it can at least get you through the story.

Don’t forget your Palico

A haunter and palico in Monster Hunter Wilds.
Capcom

Speaking of your feline friend, don’t forget to purchase new weapons and armor for them as well. You might not see how much of an impact they have in a fight, but they’re in there doing their best so give them the best shot they can with new gear. If nothing else, new armor and weapons look adorable on them.

Utilize your Seikret

Gameplay from Monster Hunter Wilds
Capcom

The Seikret is your new mount in Monster Hunter Wilds and is way more than just a quick way to cross the map. You will get in the habit of using it to auto-run towards your next objective right away, allowing you to focus on grabbing materials on the trip, but that is just scratching the surface of its uses.

During a fight, don’t be afraid to treat your Seikret as an assist. You can fight directly from its back to increase your mobility, plus take advantage of a unique dismount attack. This is especially useful when a monster is attempting to run, allowing you to get easy hits in while it flees. For the first time, you can also bring in a second primary weapon to your hunts, but have to mount up to swap them. There’s no need to fully commit to just one weapon anymore, so experiment and keep things fresh by swapping out on the fly.

Most of all, never manage your equipment on foot. If you need to heal and sharpen your blade, get on your Seikret first so you’re not a sitting duck while chugging a potion or working your whetstone.

Always work toward your next upgrade

Gemma working the forge in Monster HUnter WIlds.
Capcom

There are no levels or XP in Monster Hunter Wilds. You can only earn money, Hunter Ranks, and materials. If you want to get stronger, you need to focus on getting better gear. Once you know which weapons you like best, either pick an upgrade path from the forge or follow Gemma’s recommendations. You can’t go wrong so long as you’re making or improving your gear.

To make this process as easy as possible, put whatever your next armor or weapon goals are on your wishlist. This will mark the monsters you need to hunt to get the required materials on the map and any quest focusing on them so you can easily get what you need. We suggest upgrading armor and weapons each time a new monster is introduced before moving forward while in low rank.

Attack with precision

A core aspect of Monster Hunter has always been breaking and cutting off monster parts. Just killing a monster won’t get you everything it has the chance of dropping, but there’s no chance of getting certain materials without deliberately focusing on severing a specific body part.

Holding R2 on a controller will let you manually aim your strikes to hit exactly where you want. It also is how you can create and destroy wounds to knock the monster down and deal a ton of damage.

Besides that, aiming is the best way to make sure your attacks don’t whiff. Once you start a combo without aiming, you can’t correct your direction if the monster moves, leading to a lot of misses.

Understand your weapons

A massive furred beast rears back and attacks a sword wielding hunter in Monster Hunter Wilds.
Capcom

With 14 weapons to pick from, each having its own unique mechanic, you could spend hours just figuring out which weapon you like most. There’s too much to go over here, so check out our weapons guide for more detail on each weapon, but our basic tip is to choose the two weapons you think are coolest first and play with them in the training area. Get a feel for their basic combos and what special properties they have. Once you have a pair you understand, take them out on some hunts.

Never be afraid to change your mind on what weapons you want to main. It is trivial to get early materials for new ones while in low rank, so don’t feel locked into any choice. However, you should nail down a focus at least by the end of the story mode.

Take advantage of the environment

A hunter runs through a lightning storm in Monster Hunter Wilds.
Capcom

The environment is just as much a tool as any item or weapon in Monster Hunter Wilds. Even a simple change in elevation can let you pull off jump attacks, but the further you get, the more dynamic options start to appear. Things like causing boulders to fall, dams to break and flood areas, or even grappling points to swing around an arena like Spider-Man will appear more frequently. These can cause massive damage, but don’t rush to trigger them instantly. Like traps, you need to lure the monster into position to make sure they hit them and not you.

Jesse Lennox
Jesse Lennox has been a writer at Digital Trends for over four years and has no plans of stopping. He covers all things…
Capcom races to fix a game-breaking bug in Monster Hunter Wilds
A haunter and palico in Monster Hunter Wilds.

Monster Hunter Wilds is a runaway success by any metric, shattering previous Capcom records for concurrent players on Steam and bringing loads of new hunters into the fold. Unfortunately, a few players have encountered a bug that halts their forward progress in the main story, and Capcum is rushing to issue a fix.

To simplify the bug, it makes a necessary NPC play hooky. Rather than appearing where they are supposed to, the NPC just...doesn't show up, and without them, you can't progress any further. However, if you've progressed to Chapter 5-3 already, you're in the clear and have nothing to worry about.

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Where to find iron in Monster Hunter Wilds
Gemma working the forge in Monster HUnter WIlds.

Ask any Monster Hunter Wilds player and they will tell you that the most important tip and trick to know is how vital it is to always upgrade your gear. There are no levels like a normal RPG, so the only way to get stronger is to forge better weapons and armor at the blacksmith. Like almost every game, you can't just make better gear for free. It costs you money and the raw materials to make it. One of the early materials you will need to get is iron. Unlike monster parts, you need to go out of your way to find deposits of iron to mine to get your hands on it. If you're at a loss for where to track down this ore, here's where you can find iron in Monster Hunter Wilds.
Where to find iron

Iron is a very common resource in the starting area of Monster Hunter Wilds, Windward Plains, but it also shows up in Scarlet Forest. You can see it as a big blue geode on the ground and a blue icon on your map. The easiest way to locate them on your map is to open your map and open the Filter Icons menu. Turn everything off except for the Mining Outcrop icons. Then, all you need to do is find an iron one on your map, set a waypoint, and have your Seikret take you there.

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Monster Hunter Wilds weapons guide
A hunter leaps at a Monster in Monster Hunter Wilds.

There are dozens of important tips and tricks you need to master in Monster Hunter Wilds, but they all pale in comparison to learning how to use your weapon effectively. All 14 are available right from the start and each one completely changes the flow of a hunt. Experienced hunters will be familiar with most of them, but there are some new aspects to take into account this time around. If you plan on playing with friends especially then you will want to make sure you're not holding the team back by just spamming attack. Before you put a new weapon on your wishlist, check out this quick weapons guide for Monster Hunter Wilds.
Weapons guide

As mentioned, there are 14 weapons in Monster Hunter Wilds. We will give you a basic idea of each one's strengths, weaknesses, and playstyle but the best thing you can do to decide is take on into the training area and try it out.
Great Sword
If you like a slow weapon that packs a massive punch, the Great Sword is still the king. This is the iconic weapon of the franchise capable of high-damage charge attacks and a block. You need to be brave and account for your slow swing speeds to land a hit, but once you do, it will count.
Long Sword
A sword so long even Sephiroth would be jealous. This weapon allows you to perform perfect dodges and counterattacks more like an action game. It also has nice wide, sweeping attacks for smaller mobs and hitting multiple parts of a monster at once. Landing hits builds a spirit gauge you can spend on a special combo that buffs your attack.
Sword and Shield
If you're new to the series, this is a great weapon to start with. It has fast attacks with the sword and shield, a decent block, dodge, and is the only weapon that lets you use items without having to put your weapon away first.
Dual Blades
For something a bit more fancy, the Dual Blades are just as fast but have more layers to consider. They give you a Demon and Archdemon gauge that buffs your attack power and speed as you build each one up. If you want to be fast and aggressive, give these a whirl.
Hammer
The Hammer is a lot like the Great Sword, only dealing blunt damage that can quickly tire a monster out or stun it if you target the right body parts. You're not as slow with this weapon and have a dodge, but no guard.
Hunting Horn
This weapon is one best saved for veterans or players who are part of a dedicated squad. The horn plays different tunes that buff yourself and other hunters in addition to attacks, meaning you need to pay attention to the entire battlefield and know which buffs to trigger when.
Lance
If you fancy yourself a tank, pick up the Lance. This weapon lets you attack from relative safety behind your big shield at the expense of speed and damage. What it lacks in damage, however, it makes up for in targeted damage. You can easily wound and exploit a monster's limbs with precise thrusts.
Gunlance
The Gunlance is basically what it says on the tin. You still have the heavy shield, but now focus on shooting explosive shells. It gives you a lot more range to work with and has a dodge.
Switch Axe
This weapon feels ripped right out of Bloodborne. You can use it as a heavy axe or transform it into a more nimble sword. Each one has their strengths, such as being able to cause explosions, but neither are the best in their class. If you want to be as versatile as possible, go with this.
Charge Blade
Another transforming weapon, the Charge Blade also has an axe mode as well as a sword and shield. Most consider this the most difficult weapon to master in the series since using one mode powers up the second and each has their own complete combo list to internalize.
Insect Glaive
Verticality is better in Monster Hunter Wilds than ever before. The Insect Glave will let you leap and sping around the environment and make mounting monsters a breeze. You will need to snag parts of monsters with your Kinsect during fights to buff yourself otherwise you will deal very little damage.
Light Bowgun
The first pure ranged weapon, this bowgun keeps you light on your feet and has a fast rate of fire for great DPS if you can keep the monster in your sights. Landing hits build up a gauge you can spend on a Rapid Fire ability to unload all at once. Just make sure you come stocked with ammo.
Heavy Bowgun
We suggest saving the Heavy Bowgun for party hunts since it is most effective from long-range while others draw aggro. You do have an auto-guard just in case, but an ideal run with this weapon will have you sniping from a distance with the correct ammo type to bring down your target.
Bow
The Bow is unique compared to the other two ranged weapons. It uses your stamina to draw and fire but encourages you to stay somewhat close since a perfect dodge will completely refill your stamina. The coolest feature, though, is the tracer shot. Once you land this, all the arrows you shoot after will home in on that spot. Eventually, the tracer explodes for even more damage.

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