Skip to main content
  1. Home
  2. Gaming
  3. Features

Fortnite’s latest season took away my favorite weapon (and my self-confidence)

Add as a preferred source on Google

This season of Fortnite began like any other. Like always, I was excited to see what was being thrown into the mix to change the always-evolving game up. Epic Games excels when it comes to sprinkling the smallest tweaks to its battle royale formula that result in big meta changes. These tiny changes, like shifting map formations or simply throwing in one new item, always refresh the game and add a new way to play. That’s what makes Fortnite the never-ending experience it is today.

Fortnite Chapter 3 Season 4 Official Cinematic Trailer

I was a little late to the party, as I was busy the first few days into the battle royale game’s new season. When I finally arrived, I got hit with an unexpected reality check like an egg to the face. That egg told me a hard truth: My aim is absolute garbage.

Recommended Videos

I’m not new to Fortnite. I’ve been playing it for years, and I’ve played other shooters since I was a kid. I spent years grinding away at Halo on my Xbox 360. By this point, I thought I had a pretty strong handle on the genre — my aim was better than ever in the last season of Fortnite! Or, at least, that’s what I thought before the game’s current season refreshed its weapons, which has forced me to either get good or die trying.

The latest weaponry

This season’s weapons include various assault and burst rifles, a DMR, the usual pistols, a few great shotguns, the hunter bolt sniper, and some of the worst-feeling submachine guns in the game. That’s a large range of weapons that suit multiple playstyles. So how did the game make proper aim more important and inadvertently nerf me? It got rid of my baby and favorite gun: the burst assault rifle (modeled after an AUG).

Fortnite's official image of the burst assault rifle.
Image used with permission by copyright holder

Yes, there are still burst assault rifles in the game, but none of them compare to my one true love. The AUG had it all: an amazing scope, good long- and medium-range power, multi-shots, amazing headshot damage, and instant fire with no bullet lag. It’s a weapon that carried me through some of my toughest matches.

The AUG’s long-range prowess may make it sound like a long-range gun that required great aim, but that wasn’t the case. Thanks to its instant bullet travel time, scope dot, and greater damage, it was an easy ranged weapon for players like me to pick up and run with. You don’t have to calculate lower damage due to distance or bullet travel time. It was more cut and dry compared to some of the game’s other rifles, which made it perfect for my needs. And now that it’s gone, I’m feeling its absence all too well.

While I mourn that specific loss, the new season does add some powerful weapons that have helped heal my loss. The DMR does great damage if you can compensate for the bullet travel time. Burst rifles are great medium-range weapons, but can be strong at longer ranges too if your aim is on point. Shotguns are as good as ever, and snipers are instantly deadly in the right hands.

Fortnite character crouching and holding an EvoChrome shotgun.
Image used with permission by copyright holder

This time around, though, it seems Epic wanted de-emphasize long-range battles while avoiding the close fights we had in the drum shotgun era. The AUG placed the game into a ranged meta, as teams climb towers and focus on an unsuspecting traveler with four of these rifles. They could chill across the map and let loose to quickly finish them off. Like always, Fortnite had to be refreshed to keep strategies like that from going stale, and that has pushed it into medium-range warfare. As a result, the gun has been vaulted (along with my aim) as of Patch 15.00 … at least for now.

There’s a silver lining to my despair. This new update (along with a desire to generally get better at the shooting genre) finally got me to learn mouse and keyboard, which has led to a better experience altogether. With how Fortnite is constantly reinventing its meta, I can’t help but feel the weapon refresh is ultimately the right move, even if it pushed me out of my comfort zone.

So bring on whatever patch and weapons refresh you want, Epic Games! (But feel free to give us back some fun SMGs again.)

DeAngelo Epps
Former Digital Trends Contributor
De'Angelo Epps is a gaming writer passionate about the culture, communities, and industry surrounding gaming. His work ranges…
BioWare is closing, and the next Mass Effect is going with it
The closure ends more than three decades of RPG history and follows years of troubled releases.
Mass Effect

Electronic Arts is shutting down BioWare after more than three decades, bringing the curtain down on the studio behind Mass Effect, Dragon Age, Baldur’s Gate, and Star Wars: Knights of the Old Republic. EA also canceled the next Mass Effect in early development, and the closure is part of a wider restructuring that will reportedly eliminate around 400 jobs across EA.

Roughly 50 of those positions are reportedly at BioWare, and EA is also closing the studio’s Edmonton workspace. BioWare confirmed the news in its own farewell message, thanking the developers and players who helped build its games over the past 30 years.

Read more
We now have a phone with two active fans to keep it chill, and a ginormous battery too.
Two fans, a 185Hz display, and batteries so big that you won't need a power bank.
Honor Win 2 gaming smartphone

Putting an active cooling fan inside a gaming smartphone is not a revolutionary idea. Red Magic phones have done this for a while, but Honor apparently thinks a single fan isn't enough to cool the demanding Qualcomm flagship chip, so it included two in its new Win 2 gaming smartphone.

The Chinese company unveiled the device alongside the Honor Win RT2 and Win Turbo2, both of which come with a ridiculous 12,070mAh battery.

Read more
Xbox may finally be giving Game Pass the overhaul it badly needs
The planned overhaul could let players pay for individual Game Pass features instead of relying entirely on fixed subscription tiers.
Xbox Game Pass custom featured

Microsoft has spent years treating Game Pass as the centerpiece of Xbox, but the subscription service has become something of a problem for the company. Subscriber growth has fallen far short of internal expectations, while putting expensive first-party games on the service from day one has reportedly hurt the full-price sales Microsoft still relies on.

According to Fortune, Sharma is planning a major Game Pass overhaul that would let players choose some features à la carte, including add-ons for console-only games, cloud gaming, and multiplayer, while keeping a tiered subscription structure.

Read more