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PSVR vs. PSVR 2: The difference between the Sony VR headsets

Playstation VR2 headset on a PlayStation-themed wallpaper.
Sony

Sony jumped in fairly early to the virtual reality market with its first PSVR unit in 2017. It was, and still is, the only console manufacturer to have dedicated VR hardware that uses the power of its systems to power its headsets. The PSVR, at the time, was the bestselling headset on the market, but this was many years ago.

Now that the PSVR 2 is on the market and promises to be an improvement over the first model in every way, many people might wonder just how much better it is. If you’re curious how the original PSVR stacks up to the PSVR 2, here’s a full breakdown.

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PSVR vs. PSVR 2: Specifications

Sony

With any VR headset, the technical specs are going to be a very important factor. Things like resolution and frame rates are even more important in VR, when a dip in performance will at best break immersion, and at worst cause physical side effects like motion sickness and nausea. Here’s how the two units compare in terms of their hardware capabilities.

PSVR

The PSVR is powered by the PlayStation 4, and the headset itself comes with a 5.7- inch OLED display that can output up to a 960 x 1080 screen resolution per eye. It has a maximum refresh rate of 120Hz, with a field of view of about 100 degrees. It uses the PlayStation camera for tracking via lights on the front of the headset and the Move controllers.

PSVR 2

The PSVR 2 uses the new PlayStation 5 hardware, which allows the OLED screen to output a massive 2000 x 2040 resolution per eye at a maximum 120Hz refresh rate. It’s also HDR capable. The field of view has been slightly expanded to about 110 degrees, but the real improvements are in the tracking. Instead of using external camera tracking lights, the PSVR 2 has four built-in cameras for a far more accurate inside-out tracking system. This also allows for a passthrough view, where you can see the world around you without having to remove the headset, which also comes with its own haptic feedback motors.

The new Sense controllers, unlike the Move, are made for VR with haptic feedback, far superior tracking, and adaptive triggers. They also incorporate touch detection, so that the system can detect and display more natural hand gestures than would be possible with normal button presses.

One final area the PSVR 2 pulls ahead is with the eye-tracking technology. This allows for new ways to interact with games, as well as for developers to maximize the hardware with techniques like foveated rendering.

PSVR vs. PSVR 2: Games

Image used with permission by copyright holder

Comparing the libraries of the PSVR and PSVR 2 is a bit tricky. While the PSVR 2 isn’t backwards compatible with PSVR games, many games for that system have been ported or upgraded for the PSVR 2. There are a few notable titles missing, primarily Astro Bot: Rescue Mission, however PSVR 2’s initial lineup does far surpass its predecessor’s.

The games new to PSVR 2, such as Horizon: Call of the Mountain, and the VR mode for newer games like Resident Evil: Village, all look and play far better on the new hardware. If you’re curious about all the games that will be compatible at launch, or that will be coming soon, we have a list you can check out here.

PSVR vs. PSVR 2: Design

A side view of the PlayStation VR2, which sits on a wood table.
Digital Trends

The design of the two headsets isn’t too different upon first glance, but there are many important differences. Just looking at the numbers, the PSVR 2 weighs in at 40 grams less than the PSVR, which may not sound like a lot, but does go a long way for comfort if you plan on playing for extended periods of time.

While both units are adjustable, the PSVR 2 does give a greater amount of control with an adjustable scope that moves the lenses closer or further from your eyes, as well as a vent that allows for more airflow inside the headset to prevent moisture buildup.

Where design really tips in PSVR 2’s favor is in the setup. The PSVR was a mess of cables and breakout boxes that severely limited your movement while wearing the unit. While the PSVR 2 isn’t wireless, it did at least cut down the necessary cables to just one USB-C. It also has a handy headphone cable slot in the headset to further remove any dangling wires from getting in your way.

The controllers for PSVR 2 are very similar to what other VR units use, in that they are circular in shape, with one stick on each hand, several buttons, triggers, and a sort of guard around the wrist. Move controllers, which were originally made for PS3, were simple wands with no thumbsticks.

PSVR vs. PSVR 2: Price

A close view of the PlayStation VR2's lenses.
Digital Trends

The price for PSVR 2 is arguably its most contentious aspect. The unit retails for $550, or $600 if you want the bundle with Call of the Mountain. This alone is more expensive than the already pricey PS5, which is required to use the headset. However, when compared to other VR headsets with similar specs, it isn’t that much more than anything else, with the main difference being that those other headsets require a powerful PC, but can also serve other uses, while the PSVR 2 is limited to what you can do on your PS5.

At launch, the PSVR cost $400. If you adjust that for inflation from 2016, it would cost roughly $500 today, which is just $50 less than the PSVR 2. The PSVR is several years old at this point, but still will cost about $200 for the headset, camera, and move controllers. This certainly is cheaper, and you can get the headset to function on your PS5, but don’t expect any support for this system going forward.

Jesse Lennox
Jesse Lennox has been a writer at Digital Trends for over four years and has no plans of stopping. He covers all things…
Smite 2 roles, explained
Key art for SMITE 2.

Smite 2 sticks to most of what made the first Smite so successful, including all of the basic gameplay mechanics and design philosophies the popular MOBA is best known for. However, this sequel has changed the way roles work, doing away with the original's class-based design in favor of a loose and flexible system that allows you to use any god in any role if you build and play them correctly. While there are still gods best suited for certain roles, the creativity this extra freedom allows can be very rewarding for new and returning players alike. Here's what you need to know about each role in Smite 2.
Solo
The Solo roster is comprised of characters designed for, well, the Solo lane. Because this is a 1v1 lane, your goal is to clear waves more quickly while also dealing as much damage to your opponent as possible. Because you need to equally be able to survive their incoming attacks, you'll generally want to focus on a Bruiser-style build, which consists of both offensive and defensive items. Counterbuilding is more important here than in nearly any other role, as you'll spend quite a lot of time engaged in a battle of attrition seeing who can force the other person out of the lane to score a few hits on a tower. Later in the game, you'll become a frontliner alongside the Support to help control the flow of teamfights.
Recommended god for newbies:
Chaac offers low cooldowns, solid lane clear, and a powerful area-of-effect ult that is easy to land and silences foes momentarily. He also has sustainability via an ability that self-heals.
Jungle
The Jungle role is among the hardest to master in Smite 2, as you'll spend your time rotating around the map and learning when you need to rush to the aid of your teammates. This is a job for those who enjoy playing as an assassin of sorts by ganking enemy players from each of the three lanes. However, it's not as easy as just being a killing machine because you'll also need to quickly and consistently farm jungle camps throughout the map while you plan to make those moves on out-of-position foes. If you aren't clearing camps (or have them stolen by the enemy Jungler), you'll fall behind in level and make things more difficult on your team. It can take quite some time to learn how to play Jungle effectively, but when you do, you can turn the tides of a match in mere moments.
Recommended god for newbies:
Thor offers an easy-to-hit stun and straightforward kit designed to deal huge damage. Additionally, his ultimate ability allows him to cover a lot of ground to catch unsuspecting opponents.
Middle
The Middle role is among the most important in a match of Conquest because the Middle lane is a central convergence spot for large team pushes. Your goal here is to clear your lane very quickly and keep your opponent pushed back to their tower as much as possible so that your team can use your lane as a way to cross back and forth to other lanes without much fear of repercussions. Winning the Middle lane can often be what leads your group to victory, as it will funnel both teams to the center of the map to engage in a large-scale battle that, if your team plays well, could result in a deicide (team wipe) for your foes. In the late-game, this is likely to give you a chance to take down their titan and wrap up the match.
Recommended god for newbies:
Kukulkan has excellent lane clearing capabilities, an attack that slows foes hit, and a very hard-hitting ultimate ability. His dash can also let him get in and out of engagements quickly.
Support
The Support role is exactly what it sounds like: supporting your team and setting them up for success. You'll begin matches in the Duo lane with your Carry, but as the match progresses and they're clearing the lane alone, you'll need to move around the map to assist others, too. Support gods tend to have abilities that lock enemies down or displace them so that your team can dish out massive damage. Depending on the god, though, you may also need to help via healing or bolstering your team with stat-boosting abilities. Your job as a Support isn't to earn the largest damage numbers at the end of a match, but you'll be every bit as important to your team's success as those who do.
Recommended god for newbies:
Khepri provides a lot of control opportunities via a stun and a grab, both of which are fairly easy to land. Plus, his ultimate ability can be used to save himself or another player from death.
Carry
The Carry role is designed to provide your team with a deadly damage dealer that can quite literally carry the team to victory in the late-game. Your goal is to begin in Duo lane with a Support and work diligently at scoring a few early kills while farming your lane. In most cases, you won't be majorly powerful in that early part of the match, but your damage will begin to ramp up rapidly after you've built 3-4 items, allowing you to spring into action in later teamfights and rapidly destroy your opponents. All of this damage will help you take down objectives quickly as well, making you a vital component of your team's strategy beginning around the 15-20 minute mark and beyond as they work hand-in-hand with you to shred through anything in your path.
Recommended god for newbies:
Cupid can provide support for himself and others via healing, has a dash for quick escapes, and can dish out solid auto-attack damage. His wide area-of-effect ultimate ability can even slow enemies down for big damage opportunities.

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How to get Smite 2 Founder’s Series Twitch drops for free
A lineup of gods in Smite 2.

Smite 2 has just entered open beta and is now free-to-play, meaning that the game is finally moving ahead at full speed. As with the original game, you can expect plenty of character cosmetics and profile customizations are on the way — and some of it is already here. From now until Sunday, January 19, you can earn a collection of new in-game items by simply watching the Smite 2 Twitch stream during the Founder's Series Championship. Here's what you need to know about getting this cool new stuff.
How to get Smite 2 Founder's Series Twitch drops for free
Before you can score any of the Smite 2 Founder's Series Twitch drops, you'll need to link your Twitch account to your Smite 2 account. This will allow the rewards to be automatically applied to your game as you unlock them.

Below is the schedule for the Founder's Series Twitch drops. Just watch the stream for the specified number of hours each day to earn the in-game rewards.
Tuesday, January 14 - Thursday, January 16
Up to 4 cosmetics - Watch the Smite 2 stream on Twitch for 4 hours
Friday, January 17
Founder's Ace Title - Watch the Smite 2 stream on Twitch for 2 hours
Order Champion Badge - Watch the Smite 2 stream on Twitch for 4 hours
Saturday, January 18
Chaos Champion Badge - Watch the Smite 2 stream on Twitch for 2 hours
Up the Ante Global Emote - Watch the Smite 2 stream on Twitch for 4 hours
Sunday, January 19
Founder's Vegas Series Card Effect - Watch the Smite 2 stream on Twitch for 2 hours
Jade Dragons Bellona Skin - Watch the Smite 2 stream on Twitch for 4 hours

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PS5 overheating: common problems and how to fix
Playstation 5 with controller in the foreground,

The PS5 overheating problem has once again become a hot topic amid the release of CPU-hungry games like Horizon Zero Dawn Remastered and Dragon Age: The Veilguard. Gamers have been here before. Four years ago, when Cyberpunk 2077 and Ghosts of Tsushima released, comment threads were full of cynical gamers questioning what next-gen truly means after their consoles had randomly shut down mid-gameplay. Plenty of the best PS5 games have been met with similar feedback over the years.

Fortunately, overheating doesn’t rank among the most common problems with the PS5, but gamers should know what to do to prevent it, especially with such graphically impressive upcoming PS5 games slated for next year and beyond. First, though, you need a proper diagnosis.
How to tell if your PS5 is overheating

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