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A field-of-view slider headlines Starfield’s latest update

Bethesda just released Update 1.7.36 for Starfield, and it officially added a highly requested feature: field-of-view (FOV) sliders.

Even though Starfield is a game that can be entirely played from a first-person perspective, it did not have this feature at release. Fans had to previously resort to mods to add this functionality to the game. Bethesda did promise it’d add FOV sliders to the game shortly after it launched, though, and now this feature has finally arrived. By going into the Accessibility tab of the Settings menu, players can adjust the FOV of both the first and third-person cameras on both console and PC.

The field of view slider, also known as an FOV slider, in Starfield.
Tomas Franzese / Bethesda Game Studios

This update does bring some other improvements as well, like fixing a progression-blocking issue in the Echoes of the Past quest and improving stability and performance. In particular, Bethesda claimed stability with Intel Arc GPUs will now be better for PC players. For most players, though, the FOV slider is the most important new feature included in this update.

Starfield isn’t the only Bethesda game to get a notable update this month. Last week, Redfall finally received a patch that overhauled the game’s encounters, tweaked its stealth system, and added a 60 fps Performance Mode. While this Starfield update isn’t as large or monumental as that one, it does show Bethesda’s commitment to improving Starfield and adding heavily requested features. Hopefully, updates that add things like Nvidia DLSS support, an HDR calibration menu, ultrawide monitor support, and an eat button for food aren’t too far off.

Starfield is available now for PC and Xbox Series X/S.

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Tomas Franzese
Gaming Staff Writer
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
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Redfall Cover

Xbox exclusive Redfall just got a major patch. The update adds a long-awaited 60 frames per second (fps) mode to the game, as well as a heap of quality of life upgrades and an overhaul to stealth gameplay.
Among lots of other problems, the dame infamously only ran at 30 fps at launch on Xbox Series X and S. While Arkane Studios promised a performance mode patch was in the works prior to release, it didn't arrive until today.

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Redfall had a notoriously rocky launch this year, so it was hard for anyone outside of Microsoft to truly know whether or not improvements to the game would actually be delivered. Bethesda's Pete Hines had previously claimed it wouldn't abandon the game, and this update is our first real indication that it's true. While this isn't a Phantom Liberty-level rework for Redfall, it certainly seems like the game is now in the best condition it's been in since launch.
Redfall is available now for PC, Xbox Series X, and Xbox Series S.

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The long-anticipated Bethesda RPG Starfield has finally been released and the reviews from players are looking great so far. Featuring the publisher's first new world in 25 years, Starfield is centered around endless space exploration — quite a different direction than Fallout's postapocalyptic America or The Elder Scroll's fantasy landscapes. While the game doesn't necessarily allow you to get lost in space like most players initially were looking forward to, it does contain plenty of excellent sci-fi standbys like multiverse theories, a vast pool of spaceships to pilot through galaxies, and some far-out futuristic weaponry.

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