Skip to main content

Starfield Overdesigned quest guide

As you get deeper into Starfield, more quests with greater rewards and more interesting plots will open up to you. The Overdesigned quest is given by Walter after a key story mission and has you joining his company as a consultant to help design a new ship. Whether or not you’ve spent much time in the custom shipbuilding part of Starfield or not, your character certainly isn’t experienced in all the nuances of design, marketing, budget, and taking on a general producer role. If you’re nervous about jumping into the business side of things and making the tough calls, here’s a full guide to the Overdesigned quest in Starfield.

Overdesigned walkthrough

A diagram of the Kepler R ship in Starfield.
Bethesda Softworks

After getting the quest by talking to Walter, your first step will be to head to his Stroud-Ecklund space station to meet his team, which is working on a new ship design. Once you arrive, you will meet Jules, who will lay out the major roadblocks you’ve been brought on to solve, first of which is the budget.

Your two main options here are to be conservative with the team’s funding, or to try and persuade Jules to ask for higher funding. If you have the persuasion skills to do so, getting a bigger budget will result in a better ship reward by the end, so do your best to increase the budget.

The next task is to conduct some market research, or put more simply, go on a bounty board mission to get some information on ships. Just make sure you pick either a Passenger or Bounty mission for it to count.

There’s an optional objective at this point to talk to the team and give them feedback, which you should do to ensure you get the ship reward you want. To get the Kepler R, which we recommend, give everyone positive feedback.

To wrap things up, talk to Jules once more to pass on the data and then fast travel back to The Lodge to go over everything with Walter. If you secured the larger budget and gave positive feedback, you’ll get the Kepler R as a reward; otherwise, you’ll get the slightly worse Kepler S.

Editors' Recommendations

Topics
Jesse Lennox
Jesse Lennox loves writing, games, and complaining about not having time to write and play games. He knows the names of more…
What happened to Earth in Starfield?
what happened to earth in starfield

Unlike The Elder Scrolls series, which takes place in a completely fictional setting, Starfield takes place in an alternate future of the world we currently live in. Set a bit over 300 years in the future, humanity has not only traveled the stars, but settled down on multiple planets across the galaxy. Cities like New Atlantis in particular have essentially become the new home world for humans, which raises the obvious question of what became of Earth? You'll get some clues very early on that our beloved home planet is no longer habitable like it was, but what caused this? The answers are there in Starfield, so let's go over exactly what happened to Earth.
Why is Earth uninhabitable in Starfield?

The entire population of Earth was forced to abandon its home planet in the mid-2100s after Grav Drive technology was discovered. Dr. Victor Aiza was the one to make this initial discovery that propelled our species into space to begin colonizing other planets. This came at a cost, however, as by 2150, Earth's government realized that the planet's magnetosphere would collapse in just 50 years as a result of this testing. The planet would become completely uninhabitable, which forced a complete exodus from the planet during those 50 years. By 2203, Earth was reduced to a barren wasteland.

Read more
Nvidia DLSS support for Starfield teased alongside stability-improving update
A ship lands on a planet in Starfield.

Bethesda Game Studios just released the first update for its sci-fi issue Starfield. It's a smaller hotfix-level patch mainly focused on improving the game's stability and fixing some quest-blocking bugs. A message from the developer also confirmed that a lot of major features that are in the works for future patches, including Nvidia DLSS support on PC.

The list of patch notes for Starfield update version 1.7.29 explains that it made "various stability and performance improvements to reduce crashes and improve frame rate," including one related to installations on Xbox Series X/S. Also, quest-blocking issues in All The Money Can Buy, Into the Unknown, and Shadows of Neon are now all fixed. While that list isn't long, a blog post and tweet from Bethesda explains that it's just the start of "a regular interval of updates that have top community-requested features."

Read more
The best ship weapons and parts in Starfield
A ship lands on a planet in Starfield.

If there's one thing every space game needs, it's cool ships. Starfield's main new feature compared to the studio's prior work is focused on letting you feel like a true captain of a ship by allowing you to build, buy, and completely customize your very own ship. While you could get through the game only doing the bare essentials for your ship, treating it more like a glorified fast travel system, there's an entire game's worth of mechanics waiting to be played with when it comes to building and piloting your ship. Because it is so deep, and there are so many weapons and parts to consider for different purposes, it can start to feel like rocket science. To simplify the process, here are the best ship weapons and parts to get in Starfield.
Best ship weapons

Ship weapons in Starfield come in four types: ballistic, lasers, missiles, and particle weapons. Each one is better-suited to damaging either shields or hulls, with positives and negatives associated with each. However, a few stand out as simply better than the rest.
Atlatl 280C missile launcher
This missile launcher is perhaps the best ship weapon in the game, bar none. Each missile has a range of 4,000, deals 264 damage to both hull and shields, and boasts a max power of 4. The two downsides are that it has a fire rate of 1, plus, as a missile launcher, you have to first get a target lock before firing to avoid missing.
Torch-P 250MW UV Pulse Laser
As a secondary pick, the Torch-P is designed to absolutely shred enemy shields. Hull damage is a measly 8, but that's where your missiles or ballistic weapons come in. While dealing 25 shield damage at a fire rate of 5, you'll watch that shield bar melt as long as you can sustain a constant stream of hits for a few seconds.
Turrets
No turret is going to be as good as a traditional weapon in terms of stats, but simply having them fire themselves is enough to make them essential for any ship. There are dozens of them to pick from, so choose one that best suits your current weapon loadout. For example, if you have a build that has great hull damage, go for a turret like the Scorch-S 80MW Pulse Laser Turret that focuses on shield damage.
Best ship parts

Read more