Super Mario Bros. Wonder is a thrilling adventure for everyone’s favorite plumber, but while there’s plenty to do in this wondrous outing, most players should find that the game’s difficulty level isn’t too stressful overall. Nevertheless, getting a Game Over means losing some of your hard-earned flower coins, so you might still want to stock up on extra lives just to be safe. Of course, you can earn 1-ups by collecting 100 golden coins or buying them from Poplin Shops using your flower coins, but we’ve also got a cool infinite lives exploit you can use early in the game to make things even easier. Read on for how to get infinite lives in Super Mario Bros. Wonder.
You can access the infinite lives exploit very early in the game by visiting the third level of Pipe-Rock Plateau called “Scram, Skedaddlers!” Do note, however, that the exploit will only work if you’re using the Parachute Cap badge while using Yoshi, so make sure to equip the badge and swap your character to any of the four unique Yoshi options before entering the level.
A little way into the level, you’ll encounter a Skedaddler in a tree holding a large purple coin hostage. As you approach him, he’ll begin running away from you, so chase after him across the musical notes until you reach a point where he gets hung up on some honeycombs. Allow the Skedaddler to fire his acorns to break the honeycombs to his left, clearing a space where you can stand across from him.
Now stand adjacent to the Skedaddler and let him fire acorns at you. Your goal is to jump and continue landing on them without touching the ground, as this will provide you with 1-ups after your first few bounces.
To make this happen, simply use Yoshi’s flutter jump to stay afloat between each of the Skedaddler’s three shots, then use the Parachute Cap to keep yourself in the air just long enough for the enemy to begin a new round of three projectiles. This may take a little practice, but after a few attempts, you should find that you can round up infinite 1-ups in no time at all.
This trick will allow you to keep the 1-ups flowing as long as you keep the combo going. If you miss one, you’ll need to start over – but don’t fret, as it won’t take many bounces to get the 1-up combo going again. Additionally, if you’d prefer to get your 1-ups without using this trick, keep in mind that you’ll be able to buy a stack of 99 lives from a Poplin Shop after beating the game, which should be enough to help you with tackling any collectibles you’ve got left over.
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