Skip to main content

Take-Two’s CEO has his doubts about a Netflix pricing model for video games

While several publishers in the video game space are touting an all-you-can-play, Netflix-like pricing model, Strauss Zelnick, CEO of Take-Two Interactive Software, has some concerns.

Microsoft is going all-in with GamePass and Ubisoft has Uplay+, both of which include access to older games as well as new releases for a fixed monthly price. Zelnick, though, says it doesn’t make economic sense to include the latest and greatest titles in those packages.

“You have to find the intersection of what’s, first, good for the consumer … and also what works for the publisher and distributor,” he told Digital Trends. “We don’t think it makes sense to offer frontline products day and date on a subscription service. And we’re hard-pressed to think that will ever make sense.”

Games, he says, aren’t the same as movies. The amount of time consumers spend with a single title is typically much longer than they’d spend watching a film or even bingeing a series. That’s especially true with franchises like Grand Theft Auto, Borderlands, and Red Dead Redemption. So, he doesn’t see the value proposition of the business model for consumers, he says.

“In the case of interactive entertainment, consumers will play titles for many months, and they may devote their attention to one, two or three titles — and, in that event, it’s hard to imagine that a broad-based subscription offering at a high or moderate price is going to be all that interesting to the bulk of people,” Zelnick said.

Of course, Zelnick has business interests to protect when it comes to top-line products. Grand Theft Auto is still a top-selling game seven years after its release — and a major contributor to the company’s bottom line. The company does have older titles in services like GamePass, though.

The pandemic has also raised concerns about the timeline of some game titles throughout the industry this year. Zelnick noted that Take-Two remains on track with its games (only Kerbel Space Program 2 has been delayed). And while things have a long way to go before they’re back to normal at the publisher, there have been some advances.

Take-Two’s offices in China are open once again. Zelnick says the company has been able to resume motion capture sessions for games. And some employees will be headed back to the office soon.

“What comes first is the safety of our colleagues and their comfort levels,” he says. “Then we’ll be guided by what science says and what government authorities say. So, we would expect that, depending on the location, people will be returning to offices in the next month or so. And in certain locations that won’t be possible. … It’s not something I want to see continue any longer than it has to.”

Day-to-day office life in the video game industry is evolving at the same time, though. Recent allegations of sexual misconduct at Ubisoft and by several prominent streamers on Twitch have every publisher reviewing their own internal procedures and work environment.

To date, no such accusations have been made at Take-Two. But Zelnick says it’s a matter he and the company take extraordinarily seriously.

“The tone is set from the top in every company,” he said. “We have a culture of inclusion and common decency, and that threads through all of our labels and our corporation. We’re grateful. As a result, we have not had any issues. That said, we do have 5,550 people around the world and always have to be mindful of maintaining our code of decorum. … We care. And everyone knows we care. But is that a guarantee against a lapse? Of course not. To say otherwise would be insensitive.”

Take-Two already has group-wide training in place, he says, as well as policies and procedures. And the attention to that is something he says will not waver.

“I don’t think you could ever pay enough attention to treating people fairly and appropriately, so of course, our attention is always growing,” he said. “That said, I’m very comfortable with how our company performs on this topic. It’s a daily concern that that is maintained.”

Editors' Recommendations

Chris Morris
Chris Morris has covered consumer technology and the video game industry since 1996, offering analysis of news and trends and…
VR headset deals: Meta Quest 2 and VIVE XR
htc vive vs pro headphones

While VR may not be as big as was predicted back in the early 2000s when the original Oculus Go was released, there is still a considerable market these days, and some great VR games like Half-Life: Alyx that you can have fun with. Of course, VR headsets remain expensive, and while options like the Meta Quest don't necessarily require a high-end gaming PC, they can still be a bit pricey for those who just want to put a foot in the hobby. Luckily, there are some good deals you can take advantage of, even on some of the best VR headsets, so be sure to check out all your options below.
Meta Quest 2 -- $199, was $200

Even though the Meta Quest 3 came out quite recently, the Meta Quest 2 is still a pretty powerful contender, especially since it has a wider library and app support than the Quest 3 currently has. Even more so, the Quest 2 is a lot cheaper than the Quest 3, and with the latest permanent discount down to just $200, that's a whole $300 or so difference from the Quest 3. Of course, the Quest 3 does have more advanced AR and slightly better performance with software and Wi-Fi, but that may not be worth the extra cost for some. Either way, be sure to check out the breakdown between Quest 2 and Quest 3 to get a better sense of what you should pick up.

Read more
BlizzCon 2024 is not happening despite Blizzard’s strong 2024 lineup
A still from World of Warcraft The Worldsoul Saga's reveal tralier.

World of Warcraft, Diablo, and Overwatch maker Blizzard Entertainment confirmed that BlizzCon 2024 will not be happening.

BlizzCon was a convention that Blizzard Entertainment held almost every year between 2005 and 2019 to celebrate its games and make new announcements. The pandemic and hostile workplace allegations against Blizzard meant that no shows were held in 2020 or 2022 (2021 was digital-only), but BlizzCon made its grand return in 2023. We attended it last November and had the opportunity to speak with developers and learn more about Microsoft Gaming CEO Phil Spencer's first visit to Blizzard, upcoming plans for franchises like Diablo and Warcraft, and more. Although Blizzard never outright confirmed that it would hold BlizzCon in 2024, the event was expected to continue after its return last year.

Read more
How to unlock fast travel in Another Crab’s Treasure
Kril with a coconut shell

Another Crab's Treasure is a fantastical soulslike set deep under the ocean where danger lurks around every corner. And like other games in the genre, it's often brutally difficult to overcome the various challenges you'll encounter. As such, you may find yourself wanting to backtrack for level grinding, to uncover new secrets, or to buy additional items in the game's main hub. However, you may notice early in the game that you haven't yet unlocked the ability to fast travel between the multitude of Moon Snail Shells (aka "bonfires") you've found. Here's how and when you'll unlock fast travel.
How to unlock fast travel
In the opening hours of the game, you may notice that you can access your skill tree, which will show a skill called Shelleportation. But you may be discouraged to see that you aren't able to apply any points to it yet. That's because the game doesn't open up this feature until you've advanced a few hours into the story.

To unlock fast travel, you'll need to work your way through the first few main areas of the game until you reach a boss called the Polluted Platoon Pathfinder. After beating this baddie, you'll soon find yourself teleporting to the Moon Snail's Domain. Here, you'll learn about the power of Umami, as well as unlock access to your skill tree.

Read more