Skip to main content

Jump lets you play a library of more than 60 games for $10 per month

jump indie game streaming jumpplayinggame
Image used with permission by copyright holder
If you want to jump into the exciting world of indie games but feel overwhelmed by the sheer number of titles available, it can be tough to know where to start. “Jump” is an all-new subscription service that aims to make your gaming a little easier, with more than 60 games available to play for $10 per month.

“With an introductory flat monthly fee of $10, Jump subscribers receive unlimited access to the curated library filled with award-winning, top-selling, and/or highly rated indie games,” creator Jump Gaming said in a press release.

Jump promises a latency-free gaming experience through its service, giving players “the same experience as a game that is fully installed onto their device.” Other services like OnLive have taken a somewhat similar approach in the past, but not in the exact same way.

A representative from Jump told us that instead of streaming, game data will be delivered directly to subscribers in small packets. The data will be processed by the user’s PC as if the games were actually downloaded on the system. During a play session, Jump constantly preloads and processes the required game data. This approach to delivering subscription-based games differentiates itself from streaming services like PlayStation Now, and allows Jump to deliver an experience unrestrained by the bothersome issues that come with video lag from streaming services.

Though the game list has not been revealed yet, Jump promises titles from a variety of genres including roguelikes, role-playing games, and couch co-op experiences. As of right now, the service supports play on PC, Mac, and Linux, as well as the Oculus Rift and HTC Vive headsets. There will be no advertisements or microtransactions in any of the games, and some extra downloadable content will also be available — though you will not have to actually download it. Any progress you make will be stored in the cloud, so you can switch to a different device and pick up right where you left off.

As with services like Netflix, games won’t necessarily stay on Jump forever. Developers who opt into the program will have their game on the service for a minimum of one year, and there will be “the opportunity for developers to keep them going beyond that period.” Each month, between six and 10 games will be added to the program. You will have to make sure that new games are compatible with your system’s hardware, however. Certain games will also include support for Xbox One and Xbox 360 controllers, and remapping tools can be used to make other Bluetooth and USB controllers work as well.

The service is currently in its closed beta stage, and you can sign up for a chance to participate right now. The offer runs through July 24.

Update: Added details from Jump about how the service processes game files. 

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
If you love Monty Python, you’ll adore this hilarious new game
The main character of Thank Goodness You're Here is hoisted into the air.

I was raised on British comedy. It was one of the few things my father and I both agreed on, so I spent plenty of nights watching Monty Python's Flying Circus and Mr. Bean. Shows like that became formative, as I grew a love for physical comedy and ridiculous gags by studying silly walks. To an outsider, it all might just look like random jokes that don't make much sense, but there's an art for absurdity that the British comedy scene nailed.

I found that spirit once again in Thank Goodness You're Here! Developed by Coal Supper, a small studio based out of Yorkshire,  England, the "slapformer" is gleefully goofy in the same way that Monty Python is. It may not be the most compelling gameplay experience out there, but the bite-sized comedy delivers some good-natured (if juvenile) laughs through colorful cartoon absurdism that brought me back to my childhood for a couple of hours.

Read more
This hand-drawn puzzle game will show you the power of photography
A camera photographs a cat in The Star Named Eos.

With how easy it is for anyone to snap a picture these days, it's easy to forget just how powerful the act of photography is. It's one of the few ways that we can see the world through someone else's eyes. You can learn so much about a person from how they frame an image and capture the world as they see it. Even the most minute decision can tell a lot about one's perspective, right down to what they don't show you.

You can feel that human experience in The Star Named Eos, a new indie from Silver Lining Studio. Like its last game, the excellent Behind the Frame: The Finest Scenery, its follow-up is a concise point-and-click puzzle game with a focus on art and the way it communicates. While Behind the Frame dealt with paintings through tactile gameplay, The Star Named Eos centers on photography. It's a short and sweet story about how a picture doesn't just transmit 1,000 words, but can also better help us understand the person behind the camera.

Read more
This is my favorite puzzle game of the year, and you can play it via Netflix
arranger impressions best puzzle games 2024 enemy

This has been a particularly great year for puzzle games. Lorelei and the Laser Eyes and the recent remake of Riven offer up some mind-bending puzzles to solve, while games like Isles of Sea and Sky and Mars After Midnight find an innovative gameplay conceit and explore the concept to its fullest. The latter type of puzzle game I described tends to be more appealing to me, and a new game launching this week checked off all the right boxes for me. Arranger: A Role-Puzzling Adventure from developer Furniture & Mattress is coming to PC, PlayStation, and Switch on July 25, but you can play it on mobile at no extra charge if you're a Netflix subscriber.

Arranger is a grid-based puzzle game where the world is made up of tiles, and players slide them around as they move. It's one of those genius gameplay concepts that has existed in bits and pieces in other games, but has never been explored to its fullest like this before. Arranger does just that while telling a coming-of-age story that emotionally ties back into that gameplay mechanic. It's my favorite puzzle game in a year that has already been outstanding for the genre, and a must-play for fans of the genre.
Putting the right pieces into place
Arranger creates the perfect setup for a game where players must arrange and move tiles. It's a coming-of-age story about a girl named Jemma who was abandoned and left to grow up in a village when she was younger. Unlike the people around her, she can see and move the world, which is split up into floor tiles. That causes issues. Everyone in her hometown seems to want her to leave, and she does so after accidentally awakening some static, a mysterious, controlling substance, in a cave right outside of town. Throughout Arranger, Jemma explores the outside world and learns more about her origins and why this static has overtaken the world.

Read more