Skip to main content
  1. Home
  2. Gaming
  3. News

Jump lets you play a library of more than 60 games for $10 per month

Add as a preferred source on Google

If you want to jump into the exciting world of indie games but feel overwhelmed by the sheer number of titles available, it can be tough to know where to start. “Jump” is an all-new subscription service that aims to make your gaming a little easier, with more than 60 games available to play for $10 per month.

“With an introductory flat monthly fee of $10, Jump subscribers receive unlimited access to the curated library filled with award-winning, top-selling, and/or highly rated indie games,” creator Jump Gaming said in a press release.

Recommended Videos

Jump promises a latency-free gaming experience through its service, giving players “the same experience as a game that is fully installed onto their device.” Other services like OnLive have taken a somewhat similar approach in the past, but not in the exact same way.

A representative from Jump told us that instead of streaming, game data will be delivered directly to subscribers in small packets. The data will be processed by the user’s PC as if the games were actually downloaded on the system. During a play session, Jump constantly preloads and processes the required game data. This approach to delivering subscription-based games differentiates itself from streaming services like PlayStation Now, and allows Jump to deliver an experience unrestrained by the bothersome issues that come with video lag from streaming services.

Though the game list has not been revealed yet, Jump promises titles from a variety of genres including roguelikes, role-playing games, and couch co-op experiences. As of right now, the service supports play on PC, Mac, and Linux, as well as the Oculus Rift and HTC Vive headsets. There will be no advertisements or microtransactions in any of the games, and some extra downloadable content will also be available — though you will not have to actually download it. Any progress you make will be stored in the cloud, so you can switch to a different device and pick up right where you left off.

As with services like Netflix, games won’t necessarily stay on Jump forever. Developers who opt into the program will have their game on the service for a minimum of one year, and there will be “the opportunity for developers to keep them going beyond that period.” Each month, between six and 10 games will be added to the program. You will have to make sure that new games are compatible with your system’s hardware, however. Certain games will also include support for Xbox One and Xbox 360 controllers, and remapping tools can be used to make other Bluetooth and USB controllers work as well.

The service is currently in its closed beta stage, and you can sign up for a chance to participate right now. The offer runs through July 24.

Update: Added details from Jump about how the service processes game files. 

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
You don’t need a Switch to play Mario Kart. This YouTube video somehow lets you join the race.
Someone smuggled Rainbow Road into YouTube, and it kind of works
Electronics, Phone, Mobile Phone

A pair of creators has found a way to make YouTube more than just a video streaming experience. You can now play Mario Kart inside it. Atlas Arcade and Animated Subtitles have created a fan-made interactive video that lets desktop users drive through Rainbow Road using keyboard controls.

It lasts just over a minute and offers a stripped-down version of the familiar kart-racing experience, yet the technical trickery behind it is far more interesting than its size suggests. This is not an official Nintendo release or a complete browser port of Mario Kart. It is a YouTube video twisted into behaving like a game, and that may be even cooler.

Read more
Xbox spins off four studios, including Senua-maker Ninja Theory, as mass layoffs begin
Thankfully, these cuts won't lead to cancellation of any publicly announced first-party games or projects.
Project Helix Xbox Asha Sharma Featured

Microsoft's Xbox division has kick-started a big reset today, a move it has been hinting at for weeks. The company has announced layoffs covering approximately 3,200 roles throughout 2027, of which nearly half of the roles are being terminated starting today. Additionally, the gaming arm is letting go of four studios, including Ninja Theory, which developed the smash hit Senua series of games. Notably, the company assures that none of the first-party games that have already been announced will be affected or cancelled.

What's happening?

Read more
Google executive ports Command & Conquer Generals: Zero Hour to iPhone and Mac using Claude
A classic PC RTS is now running natively on iPhone, and Claude helped make it happen
Computer, Electronics, Animal

AI-powered game development has recently been blamed for flooding app stores with low-effort mobile games, but every now and then, the technology produces a far more interesting result. Google lead product and design executive Ammar Reshi says he used Fable 5 to port Command & Conquer Generals Zero Hour to the iPhone and iPad.

This is not an emulator or a cloud-streamed version. According to Reshi’s GitHub page, the actual 2003 game engine has been compiled natively for ARM64 and runs on iPhone, iPad, and Mac. The project uses EA’s GPL source release and builds on existing community work, while adding the iOS and iPadOS port.

Read more