Skip to main content
  1. Home
  2. Gaming
  3. News

North American Nintendo Switch consoles have access to the Japanese eshop

Add as a preferred source on Google

The Nintendo Switch is upon us and although many users will be too preoccupied with The Legend of Zelda: Breath of the Wild to care about the relatively slim launch lineup, others may feel as if there aren’t enough games to play. Since the Switch is region-free, unrestrained by the pesky digital rights management, users who own a North American Switch console can import Japanese games and vice versa. Now, according to Eurogamer, you might not even need to wait for an import to ship, as the Japanese and European eshops are accessible directly on your Switch.

You will need an additional Switch profile and a Nintendo account set to the desired region. After that, you can link your two accounts on your Switch and each time you open the eshop, you to pick which profile (region) you want to browse.

Recommended Videos

Right off the bat, there are a plethora of potentially good reasons to create a Japanese Nintendo account for your Switch. The North American store will have just nine titles at launch, whereas the Japanese eshop already has 20. However, a credit or debit card cannot be used to purchase games from other regions. It seems likely that purchasing a Japanese Nintendo eshop card would solve this problem and let you take full advantage of the Switch’s global library. This would fall in line with the process of buying games on the PlayStation Store from different regions.

You can download demos, like Puyo Puyo Tetris, from other regions when the Switch launches, though. The full game is already available in Japan but won’t come to the North American eshop until April 25.

There is also the matter of translation. Some imports only support Japanese subtitles and text, which can certainly complicate games that require substantial reading. NeoGAF user ArcaneFreeze broke down the supported languages for the Japanese launch games. Twelve of the titles that won’t be available on the North American eshop at launch support English, including Disgaea 5Puyo Puyo Tetris only supports Japanese, but it’s a puzzle game so it shouldn’t be a big issue if you download the demo.

We’ll have to test out the prepaid card solution to confirm, but it appears that waiting for localized versions of Nintendo games may be a thing of the past in many cases.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Cinder City wants 64GB of RAM, and the rest of its PC specs make it even weirder
Remember when 16GB RAM was enough?
Cinder City Gameplay screenshot

For years, PC gamers have joked that game developers treat hardware requirements like a shopping list. Cinder City might have just taken that joke a little too seriously. The game's newly listed recommended PC specs ask for a whopping 64GB of RAM. That's a figure that's raising eyebrows because almost everything else on the list looks surprisingly… normal.

64GB RAM paired with an RTX 4060?

Read more
Xbox might let you digitize your game discs, and the timing makes perfect sense
Sony gave disc owners no lifeline. Microsoft's Disc2Digital would be exactly that.
Book, Publication, Comics

Earlier today, Sony announced it will stop making physical game discs for new PlayStation titles starting in January 2028. It looks like Microsoft is heading in the same direction, but with a consumer-friendly approach: Xbox owners may not have to leave their disc collections behind.

According to The Verge's Tom Warren, Microsoft has been quietly working on a disc-to-digital feature for Xbox. It's called Disc2Digital internally, and lets players convert their physical games into permanent digital licenses.

Read more
Sony is shutting down the PS3 and PS Vita stores after a very long run
PS3 and PS Vita stores will stop selling new digital content by July 2027
PlayStation 3.

Sony is closing the PlayStation Store on PS3 and PS Vita, ending new digital purchases on two of its most beloved older platforms after a remarkably long run.

The PS3 launched in 2006 and 2007, depending on the region, while the PS Vita arrived in Japan in late 2011 before reaching North America and Europe in February 2012. By the time the final closures happen in July 2027, Sony will have supported PS3 store purchases for nearly two decades, and PS Vita purchases for more than 15 years.

Read more