Skip to main content

The PS5 is going gray with its new camouflage accessory line

Sony has announced a brand new color for its lineup of PlayStation 5 accessories: gray camouflage. PlayStation 5 console plate covers, DualSense controllers, and Pulse 3D wireless headsets will be made available for pre-order on September 15. The covers and the controllers will launch worldwide on October 14, while the headsets will ship sometime in December.

Gray Camouflage Collection Trailer | PS5

These accessories will be first offered on the PlayStation Direct store, followed by other participating retailers starting on October 28. Eligible countries include the U.S., U.K., France, Germany, Netherlands, Belgium, and Luxembourg.

As usual, the faceplate covers are compatible with both the disc and digital versions of the PlayStation 5.

The purpose of this camouflage design is to give the console a more contemporary feel. If you look hard enough, the design team weaved in PlayStation shapes within the camouflage design itself.

No information has been given about the pricing of the gray camouflage lineup, but previous colors were priced at $55 for the faceplates and at around $75 for the controllers. The headset usually retails for $100. The price is worth noting as Sony recently announced a price increase for the PlayStation 5 console itself outside of the U.S. Thankfully, it seems like the accessories aren’t following suit.

That isn’t the only PlayStation accessory news we’ve gotten recently. At Gamescom Opening Night Live, Sony unveiled its latest controller: the DualSense Edge. The customizable gamepad will give the PS5 its own version of the Xbox Elite Series 2 controller. That controller has the same black-and-white color scheme as the standard DualSense, so it’s unclear if it’ll get color variants like gray camouflage down the line.

Editors' Recommendations

George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
PlayStation Showcase 2023: how to watch and what to expect
Miles Morales and Peter Parker stand together in Spider-Man 2.

It's been a very long time since the last PlayStation Showcase. While Sony has held tons of smaller State of Play streams over the years, it doesn't often host Nintendo Direct-sized events that give a wide picture of what's coming to the PS5. That'll change later today when the company hosts a proper PlayStation Showcase, just a few weeks before Summer Game Fest.

Details on what we'll see at the event are sparse, even hours ahead of the showcase, but there's a lot we can already predict. You won't want to miss out on this one, so here's everything you need to know so you can catch it when it right when it airs.
When is PlayStation Showcase?

Read more
Final Fantasy XVI’s first 3 hours play like a high fantasy Last of Us
Joshua speaks to Clive in Final Fantasy XVI.

When I demoed Final Fantasy XVI back in February, I had some questions. The slice I played was very much focused on the upcoming PS5 release’s combat system. I was immediately impressed with how fast and furious it was, bringing a bit of Devil May Cry to the RPG series. That said, there was quite a bit I didn’t see. The story mission I played would only give me a brief introduction to its hero, Clive Rosfield, and the war-torn nation in which the game takes place. I was itching to know more.

I’d get all those lingering questions answered when I went hands-on with the first three hours of the game, which launches on June 22. Rather than letting me test out an arsenal of spells, I’d start with a much less capable Clive with only a few attacks to his name. I’d get to see his full tragic backstory play out through long cinematics with only a few smaller gameplay snippets between. I’d leave my demo session with far fewer question marks, a bit more intrigue, and a couple of lingering concerns that could be alleviated later in the adventure.

Read more
Humanity is the best PS5 (and PSVR2) game I’ve played so far
Humans jump over a gap in Humanity.

Over the past few years, I’ve found myself mourning the PlayStation brand I grew up with. When I was a kid, PlayStation was an eccentric platform home to the kind of oddball creative swings you now only ever see indie publishers take a chance on. In the PS5 era, though, Sony has doubled down on a cinematic action-adventure formula that feels less safe (though likely way more profitable) by comparison. It’s an understandable pivot, but it leaves me hungry for more diverse experiences on my PS5.

Thankfully, that desire has been satiated with Humanity, a game that’s already nabbing several impressive accolades from me. It’s the best reason to subscribe to PS Plus, the best game currently available on PlayStation VR2, and perhaps the best PS5 console-exclusive period (it’s also available on PC via Steam). The unique puzzler has all the markings of those left-field PlayStation classics I love … except for the fact it wasn’t developed or published by Sony at all.

Read more