Skip to main content

What’s next for PS5 after God of War Ragnarok? These are the games to watch

On May 29, 2020, we got a glimpse of the future. Sony hosted a stream called “The Future of Gaming,” which served as the red carpet debut of the PlayStation 5. That stream included grand reveals for what would end up being the first two years of the console’s software lineup, including Demon’s Souls, Horizon Forbidden West, and Ratchet and Clank: Rift Apart. Sony would follow that stream up with another in September, two months before the PS5’s launch, with a showcase unveiling Spider-Man: Miles Morales and God of War Ragnarok.

[ENGLISH] PS5 - THE FUTURE OF GAMING SHOW

By the end of 2022, Sony will have played all of its cards from that PS5 hype cycle. While a few major third-party games shown in 2020 have yet to release, the future of the PS5 will be a little less clear after God of War launches on November 9.

Only two years into the PS5’s lifecycle, it’s more than likely that Sony has a full tank of gas. We’ll likely learn more if Sony decides to host a first-party-focused State of Play this fall. But i you’re wondering what life after Ragnarok is going to be, we do have some idea of what the next phase of the PS5’s life will look like.

The Marvel push

Logan's claws out in Marvel's Wolverine.
Image used with permission by copyright holder

Sony doesn’t have a lot of publicly confirmed exclusives in the works, but there are two major ones we know about — and they’re both Marvel games. Developer Insomniac is currently working on a full sequel to Marvel’s Spider-Man, which is planned for a 2023 release. If that’s the case, it’ll likely be Sony’s big holiday play next year.

Insomniac has another superhero game in the works, though. The studio is currently working on a Wolverine game that we know next to nothing about. All we’ve seen so far is a quick teaser showing off Logan’s claws. There have been no gameplay details beyond that, so it would be surprising if we see it next year. Still, it appears to be one of the next major PS5 exclusives on Sony’s mind, so it may wind up being 2024’s hot game.

First-party mystery projects

While we don’t really know many games beyond that, we do know that Sony’s studios are hard at work on projects. Naughty Dog has a Last of Us multiplayer game in the oven, though it seems to be in its early stages. Days Gone developer Bend Studio is working on a multiplayer-focused game in a new IP. Bluepoint Games is rumored to be working on both a high-profile remake and a large original game.

Sony has made several acquisitions over the past few years, so we’ll likely see the fruits of those efforts pay off in the next few years. All we know for sure is that those plans likely won’t include every fan favorite Sony series. Ghost of Tsushima studio Sucker Punch recently confirmed that it’s working on larger projects these days, noting that it had no plans for Sly Cooper or Infamous at this time.

Live service push

Two teams clash in Destiny 2.
Image used with permission by copyright holder

In the flurry of gaming news this year, it’s been easy to forget that Sony announced its purchase of Destiny developer Bungie. Alongside that news, Sony told investors that it’s all-in on live service games. The company noted that it plans to spend 55% of its development budget on service games by 2025.

It might be too early to see any of that come to fruition, but you can expect to see the first phase of those plans play out in the next few years. Bungie seems to be especially busy as it staffs up for new projects, including a competitive multiplayer game, which will likely be a PlayStation exclusive following the deal.

The Final Fantasy console

Cloud and Sephiroth looking over a mountain.
Square Enix

Microsoft may have snatched up Bethesda, but Sony has a key partner in Square Enix. The company continues to hand Sony console exclusives, which has led some to speculate that it could be Sony’s next big purchase down the line. That wouldn’t be too surprising, because Final Fantasy has become the biggest piece of the PS5’s future game plan.

We’ve known for a while that Final Fantasy XVI would be a major exclusive for Sony, and it’s scheduled to land on PS5 next year. But now we also know that the system will get Final Fantasy VII Rebirth as an exclusive by winter 2024. While other Final Fantasy titles still routinely come to other consoles, Sony has the biggest entries locked down. The next two years of the PS5’s life will be more defined by the RPG franchise than any Sony-owned IP.

All of that’s before factoring in unannounced surprises, indie exclusives, and updates to the newly relaunched PS Plus. Sony has a lot of momentum on its side as year three of this current console generation creeps up. We may not know how it plans to push that advantage, but we know it isn’t easing off the gas pedal anytime soon.

Editors' Recommendations

Giovanni Colantonio
Giovanni is a writer and video producer focusing on happenings in the video game industry. He has contributed stories to…
New PS5 update makes the DualSense’s mic and speaker even better
A DualSense and DualSense Edge sit on a table together.

Sony rolled out another beefy PlayStation 5 update today with the main goals of improving the speakers and mic on the DualSense and DualSense Edge controllers and deepening the number of Share Screen viewer interactions.

According to a PlayStation Blog post from when this update first entered beta testing in February, the speaker on the DualSense controller will now be able to output sounds more clearly at a higher volume. If you've been playing Final Fantasy VII Rebirth, this update is useful because it will make Chadley sound better when they are speaking through your DualSense. Sony also says it's using machine learning to improve noise cancellation on the DualSense's built-in microphone.

Read more
You need to try PlayStation VR2’s most psychedelic game yet
Key art for Akka Arrh shows psychedelic images.

You know that it's a busy year for gaming when a project by an industry legend launches with hardly any fanfare. That's exactly what happened in February 2023 with Akka Arrh. Created by Jeff Minter and his eccentric studio Llamasoft, the neon-tinted shooter is a remake of a 1982 Atari game that never saw the light of day after being deemed too difficult. Minter got the greenlight to revive the project, bringing it to life as a retro arcade shooter built in his unmistakable style.

While the project was exciting for game historians, it didn't exactly crack into the mainstream (it only has 37 user reviews on Steam). Thankfully, Akka Arrh getting a second chance to shine this week as its new PlayStation 5 version adds PlayStation VR2 support. While that might not be enough to make it a commercial hit, it does give PSVR2 owners a good reason to dust off their headset and check out a delightfully oddball project from one of gaming's true visionaries.
It's a trip
Akka Arrh is the rare example of a game that might be easier to explain on paper than in practice. In this throwback arcade shooter, players control a stationary ship that's tasked with protecting pods from attacking aliens. To fend off foes, players drop bombs that blow up in a different geometric pattern on each level's map. Every time an enemy touches that blast radius, it blows up in the same pattern, chaining to other enemies. The goal is to keep an uninterrupted chain going as long as possible by using a limited number of bullets to knock out foes that can't be destroyed by bombs and grabbing power-ups by hovering the cursor over them.

Read more
Sea of Thieves confirmed for PS5 as Xbox details multiplatform rollout
Enemies in Sea of Thieves

Microsoft has finally laid out when people can expect Sea of Thieves, Hi-Fi Rush, Pentiment, and Grounded to go fully multiplatform.

On Wednesday morning, Pentiment and Grounded were confirmed for Nintendo Switch during the February Nintendo Direct Partner Showcase, and Hi-Fi Rush's PS5 release date leaked shortly thereafter. After all that, Microsoft put out an Xbox Wire post detailing which four of its Xbox console-exclusive games will go multiplatform and when they will do so. Microsoft Gaming CEO Phil Spencer previously refused to do so during a podcast confirming Xbox's multiplatform plans on February 15.

Read more