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How Audi reincarnated a revolution with its new Audi TT

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Google Glass meets Kinect in ARI, a gesture-recognition app for smartglasses

Tired of talking to your smartglasses? ARI allows Google Glass users to control their specs with a literal wave of the hand.

PicoBrew’s Zymatic brews beer with a mouse click (and purists are pissed)

Automation allows PicoBrew’s Zymatic to crank out brew after perfect brew with a handful of ingredients and water. But home-brew enthusiasts are scoffing. Does tech take the soul out of good beer?

Snowden wants more security, but are we too lazy for more locks?

Snowden says the best way – perhaps the only way – to prevent mass government surveillance is through the use of widespread end-to-end encryption. He’s right, of course. But are words like "privacy" and "encryption" are holding back more locked-down…

Paralympic skier Alana Nichols is chasing Sochi gold with carbon and Kevlar

When Paralympian Alana Nichols competes in Sochi next week, she won’t be wearing boots or bindings – just a bucket. And the extensive custom design that went into her rig, built from carbon fiber, Kevlar, and a few secret ingredients, could make all the…

New city, new character, new game: Why Infamous is starting over with Second Son

Sony’s PlayStation 4 exclusive, Infamous: Second Son, is due out later this Month, and we had the chance to sit down with Sucker Punch founder Brian Fleming to discuss why Cole McGrath won’t be returning.

Meet the filmmaker turning the Oculus Rift into a VR theater with Zero Point

Oscar-nominated filmmaker Danfung Dennis is delving into unexplored territory in his upcoming film, Zero Point. It is set to be the first movie produced specifically for the Oculus Rift VR headset.

Next-gen artificial limbs help amputees grab onto a better life

No, you’re not looking at a scene from the next Terminator. Next-gen artificial limbs like the i-Limb Digits are allowing amputees to regain the lost function once provided by one of nature’s most complicated engineering feats: the human hand.

Non-Stop director Jaume Collet-Serra on how to fix a lousy script

We sit down with Jaume Collet-Serra, director of the latest Liam Neeson suspense and action flick, Non-Stop. He explains what drew him to the project and what he'll work on with Liam next.

Oscar Effects: The Rise and Fall of San Francisco in ‘Star Trek Into Darkness’

Industrial Light & Magic had to envision what San Francisco will look like in the 23rd century in order to convincingly demolish it at the climax of Star Trek Into Darkness.

Oscar Effects: Going Locomotive in ‘The Lone Ranger’

A look at why The Lone Ranger's train sequences turned out to be one of the most extensive and expensive visual effects processes that acclaimed shop Industrial Light & Magic ever worked on.

Oscar Effects: Creating the Iron Legion of Iron Man 3

We take a close look at the work Weta Digital and others did to bring an army of modern and vintage Iron Man suits to life in Iron Man 3.

Oscar Effects: Building A Better Dragon in The Hobbit The Desolation of Smaug

In our continuing series looking at the films nominated for Oscars in the Best Visual Effects category, we turn to The Hobbit: Desolation of Smaug, and how Peter Jackson's team created a better dragon.

Oscar Effects: Before Alfonso Cuarón could make ‘Gravity,’ he had to overcome it

Alfonso Cuarón's ‘Gravity’ required more than a few special effects, it required an entirely new way to look at special effects. We spoke with the team that made the effects, and learned how they overcame the challenges of recreating zero gravity.

For Paul W.S. Anderson, making a Pompeii disaster flick was a dream come true

Pompeii director Paul W.S. Anderson shares his childhood passion for ancient Rome, the drastic way technology has changed film making in his 20-year career, and the agonizing behind-the-scene nailbiting that takes place at movie premieres.

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