Skip to main content

The best classes in Lords of the Fallen

Choosing your class at the beginning of an RPG is by no means an uncommon task. What makes it especially vital in a soulslike title such as Lords of the Fallen, though, is just how impactful that initial decision is. Your choice of class not only determines what weapons and armor you begin the game with, but even more importantly, your starting stats. Some are easily understood like Strength and Vitality, while Agility is a little more ambiguous. And Radiance and Inferno are downright incomprehensible if you have no prior knowledge of them. What class you want to take is entirely dependent on how you want to focus your build, so we will run through a few picks for the best class no matter what type of player you want to be in Lords of the Fallen.

The best classes in Lords of the Fallen

The class selection screen in Lords of the Fallen.
CI Games

Lords of the Fallen offers you nine classes to choose from by default, or 10 if you have access to the Dark Crusader class, plus three more you can unlock. We’ll focus only on the base nine since those are the only ones everyone will have access to when first starting the game.

Recommended Videos

Hallowed Knight

For less experienced soulslike players, or those who just want to start off with a reliable, but basic class to get a feel for Lords of the Fallen, the Hallowed Knight is the most friendly class. It starts off with a decent sword and lots of defense thanks to a shield and heavy-class armor that will help you survive some early mistakes, while still staying in the medium equip load range. This is a class most equipped to go for a Strength build with, but you could spec a few points into Radiance as well if you want to have some backup magic on hand. Here are the Hallowed Knights starting stats:

Strength: 12

Agility: 8

Endurance: 15

Vitality: 11

Radiance: 9

Inferno: 8

Udirangr Warwolf

If your plan in Lords of the Fallen is to get by on sheer strength and dodging skills, the Udirangr Warwolf will have you howling in triumph. Boasting the highest starting Strength stat of any class, plus a massive sword that can carry you for quite a while, this class is something of a glass cannon. Your health won’t be terribly low, but you’re basically starting off the game with no armor or defensive options, including not having a shield, meaning you have to be confident in your dodging skills to make this build work. These are the stats you’ll begin with:

Strength: 16

Agility: 10

Endurance: 13

Vitality: 10

Radiance: 8

Inferno: 8

Blackfeather Ranger

Range builds are tricky to get going, and the Blackfeather Ranger isn’t all that appealing on the surface. For one, it starts at a lower level than all the other classes, but this is to its advantage. By starting at level 8, you are given more freedom to choose how to distribute your points early on as opposed to being locked into a build. This class’s stats start off almost flat across the board, but with a tilt toward Agility. While you do get an ax and shield, it’s the bow that will make this class work in the early game. If you can make your shots count and keep enemies at bay, this is a great class to build upon. Here are your starting stats:

Strength: 11

Agility: 13

Endurance: 11

Vitality: 10

Radiance: 8

Inferno: 8

Orian Preacher

Your magic options in Lords of the Fallen will fall into either the Radiance or Inferno categories, with the former being a bit more balanced on defensive and offensive spells while the latter is heavily focused on damage output. We prefer Radiance, which is where the Orian Preacher shines, if you’ll pardon the pun. Thankfully, you will start off with an offensive spell to get you going, but healing and buffing spells will come quickly to round out your options. This also makes this class the best for co-op since you can support your pals by healing and buffing them as well. Here are the Orian Preacher’s starting stats:

Strength: 10

Agility: 8

Endurance: 9

Vitality: 11

Radiance: 18

Inferno: 8

Jesse Lennox
Jesse Lennox has been a writer at Digital Trends for over five years and has no plans of stopping. He covers all things…
The best Monster Hunter Wilds mods
A hunter dodges a monster in Monster Hunter Wilds.

Monster Hunter Wildsis is packed with more content than any previous game at launch. There are more weapons, armors to upgrade, and, of course, monsters to hunt. It will take a new player more than a few hours to learn all the tips and tricks, but experienced hunters can rush through the campaign and into the High Ranks fairly quickly. Either way, eventually, there will be some rough edges or aspects of the game that feel like they could be improved. Or, it might just be time for some fun additions. Modders provide nearly endless amounts of options to polish, add, and enhance the core experience. With such a popular title, there are hundreds of mods to look through. These are the best Monster Hunter Wilds mods you should try.
Shop Tweaks

Odds are most players never visit the item shop in Monster Hunter Wilds. For those who have, they know how woefully barebones the selection is. Shop Tweaks is a simple mod that gives you three options to add a much wider stock to purchase, including everything, consumables, or materials. The only things not included are tools, specific gatherables that reward you with points, and gems. This doesn't make all these items free, so you will still need cash on hand, but it will make preparing for a hunt much easier.
MHWilds Overlay

Read more
The best secret bosses in video games
The Moon Presence descending in Bloodborne.

Video games have been hiding secrets from us for decades. As far back as the first console generation we've been finding Easter Eggs, but developers didn't stop with simple hidden rooms or bits of text. Boss fights typically represent a barrier the player is forced to overcome to continue the story. Sometimes they're easy, but sometimes they're some of the hardest bosses in video game history. However, secret bosses are a real treat. Sometimes they represent a challenge far beyond anything the game would normally throw at the player, others serve more as jokes or fun references, or can even unlock a game's secret ending. Let's explore every nook and cranny to find all the best secret bosses in video games.
Moon Presence

FromSoftware is one of the few studios out there brave enough to hide entire levels behind obtuse secrets. There are secret bosses (usually multiple) in all of its games, but we decided to pick Moon Presence for how it both requires some arcane thinking to access and unlocks a new ending. As a Great One, most consider this the game's true final boss, but you can only fight it if you find and use one of three hidden umbilical cords before entering the final boss sequende. Then, as long as you choose to fight Gehrman and win, you can then attempt to beat Moon Presence and see a new ending. As usual, there's almost no way to figure this out on your own.
Akuma

Read more
The best abilities in Avowed
A player casting an ice spell in Avowed

As a new arrival in the Living Lands of Avowed, your character has to learn a lot of tips and tricks to survive in this powderkeg of an island. You have an important mission to find a way to cure the Dreamscourge, but there's a lot of danger between you and that goal which will require more than just your weapons. Leveling up will let you spend your points on new skills, just like most RPGs, but they are split between several pages. You are not locked into a single class and can invest your points into one or all of them, but there are some skills that you will want to prioritize getting first. Here are the best abilities you should work toward unlocking in Avowed.
Best Fighter abilities

Charge
Charge is an easy pick to invest your first few points into on the Fighter tree. It is a powerful dashing attack that can interrupt enemies with an explosive hit that breaks through guards. For bosses, saving this move to stop a deadly attack while staying in melee range is always reliable. The explosive damage is good for splash damage but also has utility outside of combat. Instead of wasting grenades to break walls, you can just use this skill to blast down cracked walls.
Constant Recovery
No matter what weapons you focus on, you're going to get hit eventually. Melee fighters especially will be tanking a ton of hits, so Constant Recovery will keep you alive without draining all your potions. When hit, you can recover 50% of your HP lost over time, and with further upgrades, this skill can eventually let you restore all the damage you took.
Devastating Criticals
There's nothing more satisfying than a critical hit. You can increase the chances of landing one with your character traits, but this skill makes each one count by upping the damage by 30% at the first level and 60% at max.
Reflect
The main issue with being a melee class is all those pesky rangers. Having a second loadout with a ranged weapon is always a good idea, but Reflect can almost do the job on its own. If you time your block perfectly when a projectile is about to hit, you can send it back to hit the attacker.
Best Ranger abilities

Read more