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Project xCloud vs. Nvidia GeForce Now: Here’s how they compare

PC gamers have a ton of different options when it comes to playing their favorite games. They can purchase titles directly on services like Steam or the Epic Game Store, and they can gain access to digital copies with the Xbox Play Anywhere program. What is shaping up to be the future of PC gaming, however, is game streaming, and two of the biggest contenders appear to be Microsoft’s Project xCloud and Nvidia’s GeForce Now.

The two game-streaming services allow you to play games your device couldn’t typically run, requiring just a moderate download speed to function properly. But when looking at xCloud vs. GeForce Now, you’ll see that they operate a little differently. We’ve detailed the two services so you can see which one will best fit your style.

Supported Platforms

Immediately, you’ll learn that Project xCloud and GeForce Now are not necessarily designed with the same users in mind. Project xCloud allows you to play Xbox One and PC games on your device of choice, including an Xbox console, a PC, a tablet, or a mobile phone. Because it supports the same cloud saving system already in place for Xbox Play Anywhere, this means you can drop one device, pick up another and continue playing your game from the same point.

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Nvidia GeForce Now is not designed to offer the same ease-of-access, because its purpose is to allow you to play games your current PC or Mac rig is incapable of running. As of right now, it supports the PC, Mac, and the Nvidia Shield handheld device. Because it uses remote PC systems to actually run your games, you can play a game designed only for PC and it will work on your Mac or Nvidia Shield. Your hardware plays just a very small role in the process and Nvidia says a decade-old system should still function nicely.

Inside Xbox: Introducing Project xCloud


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Microsoft will let you choose a few different controllers for Project xCloud, so you can play your games both at home and on the go. If your device supports Bluetooth, you’ll be able to connect most Xbox One controllers – those made after 2016 – and it will function as if it were connected to a console.

We also know that touch control will be enabled when playing on mobile devices, with virtual buttons on the screen to allow for the same functions to be performed. Rather than use a generic setup, games will have specific touch configurations to best serve their gameplay. Microsoft hasn’t touched on mouse-and-keyboard support yet, but seeing as PC games are going to be supported, we anticipate you’ll also be able to play with your mouse and keyboard.

Nvidia GeForce Now lets you use many of the same controllers you can use when playing PC games the traditional way. This includes wired and wireless Xbox One controllers, the DualShock 4 for PlayStation 4, and Logitech’s F310, F510, and F710 controllers. Because it’s designed for PC games, it also supports mouse-and-keyboard controls, which will be preferable for genres like first-person shooters and strategy games.

Streaming Quality

NVIDIA GeForce NOW CES - PC Beta Now Available

Regardless of whether you choose Project xCloud or Nvidia GeForce Now, you should not expect resolution or image quality on par with what you can get playing games in a more traditional fashion. However, especially when considering the smaller screen sizes the services could be running on, it isn’t wholly disappointing.

Just launched officially, Nvidia GeForce Now is capable of running at 1080p resolution. To do this, Nvidia says you need to have a wireless router with 5GHz support or an Ethernet connection, as well as a download speed of at least 25 Mpbs. If your speed is at least 15 Mbps, you can play games at 720p, and they should run at 60 frames per second in either resolution. During the beta, sessions are capped at four hours before needing to refresh.

Because Microsoft hasn’t fully detailed Project xCloud yet, we don’t know its full quality capabilities. However, in a blog post published by Microsoft, the company said it didn’t see the service as a replacement for a console “connected to a 4K TV with full HDR support and surround sound.” This seems to imply that xCloud will be targeting lower resolution and will not include HDR support, we will not know for sure until its full launch.


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The games you play on Project xCloud and Nvidia GeForce Now are going to likely be the deciding factor in which service you use — not because of what the games are, but because of how you gain access to them.

Microsoft wants Project xCloud to be a way for players to access an enormous library of Xbox One and PC games that currently numbers in the thousands. Even if you weren’t playing games on an Xbox One console this generation, the back-catalog and lack of installations or updates will allow you to quickly start enjoying games. As Microsoft continues to focus on first-party game development with new studios and new entries in established franchises, the game library will only grow, and xCloud’s existence will likely make owning a gaming PC or new Xbox system optional for enjoying the full library of Xbox Game Studios games.

Nvidia GeForce Now works differently. You must purchase the games you want to play first on a service like Steam, Uplay, and, and about 400 games are supported at the moment. If you already own a supported game, you can find it in the “My Library” section of the GeForce Now app, and there is also a tab on the app to purchase different supported games. Third-party AAA games are continuously added to the list of supported games. Mortal Kombat 11 and Rage 2 are among the most recent additions, and a selection of the games will be pre-optimized for the service when you start playing.


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Microsoft xCloud’s main unique feature is its ease of access and compatibility across multiple devices. Provided that you have an internet connection, you can continue playing the same game on the bus or train as you were at home. For those traveling on vacation, this also means you can continue making progress during your downtime. The experience should be nearly identical across your devices, particularly if you are using an Xbox One controller, and Microsoft says it will let you access content “seamlessly” across your systems. A demonstration on Inside Xbox used Forza Horizon 4 as an example, and it seemed to work as advertised.

Nvidia GeForce Now’s primary feature is essentially eliminating system requirements for PC games. If your system is not capable of running the latest Battlefield or Metro game without the framerate tanking, using GeForce Now will make this a non-issue. Mac users who don’t want to shell out cash for Windows 10 or partition their hard drives will also be able to enjoy the exact same games, opening up the door for dozens if not hundreds of more games to them.

GeForce Now also includes a feature it dubs “Ultra Streaming Mode.” Using this, Nvidia says your framerates should increase from 60 frames per second to north of 120fps, which will reduce latency.

Because neither service requires you to install any of your games, they share one very important feature in common: no game patches. You will never have to wait for the latest content update to download before playing your favorite game on either service, which will save time as well as space on your storage drive.

Pricing and Availability

Nvidia GeForce Now recently left beta testing and it currently costs $5 per month for the Founders membership. A free membership is also available but limits sessions to an hour.

Project xCloud began public tests for xCloud in late 2019, and the service currently supports Android 6.0 and above as well as iOS 13.0 and above through its Testflight program. Dozens of games are available to play for free during this period on Android, while the iOS version only supports Halo: The Master Chief Collection out of the gate.

Microsoft hasn’t revealed a final release date for the service or a pricing structure. If it falls in line with what the company charges for Xbox Live Gold or Xbox Game Pass, it will likely cost between $15 and $20 per month.

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Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
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