Skip to main content
  1. Home
  2. Gaming
  3. Features

Lego Brawls pushes the boundaries of what a Smash Bros. clone can be

Add as a preferred source on Google
Summer Gaming Marathon Feature Image
This story is part of our Summer Gaming Marathon series.

Nintendo’s Super Smash Bros. series single-handedly created the platform fighter subgenre of fighting games. As such, a lot of games try to replicate its formula almost completely, especially mechanics like the wavedash from Super Smash Bros. Melee. While the makers of many Smash clones seem to feel like they need to be exactly like Nintendo’s classic series in order to entice players, Lego Brawls showed me that doesn’t have to be the case at Summer Game Fest Play Days.

Just as MultiVersus did last month, Lego Brawls demonstrates that games inspired by Super Smash Bros. can still have a unique gameplay identity. From being able to customize your characters and attacks to having unique modes not found in any other game in the genre, Lego Brawls looks like it’s a fun Smash-like time for the whole family, even if it probably won’t be the top game at EVO anytime soon.

LEGO Brawls - Announcement Trailer

Building blocks 

One way that Lego Brawls is very much like Smash Bros. is that it’s a crossover fighting game where players can duke it out with characters they create using classic Lego sets. Castle, Pirate, Western, and Space, as well as more modern ones like Monkie Kid, Vidiyo, Ninjago, and Jurassic World, are all represented in character customization. The developers claim that every character and weapon piece in Lego Brawls is based on a real Lego, even if some of them aren’t available to purchase anymore.

Recommended Videos

Any kid who likes Legos will probably enjoy spending hours unlocking and customizing the pieces of their Lego character. Some of these changes have gameplay implications too, as players can customize their weapons. In addition to choosing a basic weapon, players can go into battle with a jetpack that lets them fly or a saxophone that can calm other players. Those special abilities are obtained through item boxes that appear in matches, Mario Kart-style.

Speaking of Mario Kart, some stages even have vehicles to drive, and these often provide a nice way to shake up a battle. 

A player customizes a punk pirate in Lego Brawls.
Image used with permission by copyright holder

Lego Brawls’ also has modes that players can’t find in other Smash clones. A more traditional free-for-all mode lets players fight to be the last one standing on a small stage. But Lego Brawl’s primary focus is actually on bigger maps that support modes like one where two teams of four try to hold capture points and another where eight players compete to defeat as many other players as possible within a time limit. These modes show just how much potential there is within the platform fighter genre outside of just competitively trying to ring out opponents. 

A new era of Smash clones

Last month, MultiVersus impressed me because of its primary 2v2 setup and abilities that made it feel really different to play from Smash. With deep customization and those varied modes, Lego Brawls does the same. It doesn’t seem like that deep of a fighting game, but that also means it will be easy for players of any skill level to pick up and play. 

Players fight on the space stage in Lego Brawls.
Image used with permission by copyright holder

Like MultiVersus, Lego Brawls shows that platform fighters can switch up the formula and still be a whole lot of fun. In fact, the games that find their own unique ideas become even more memorable because they aren’t living in Super Smash Bros Ultimate’s shadow. Most Smash clones seem so preoccupied with adapting Melee‘s wavedashing that they forget to add their own ideas. Lego Brawls also succeeds in feeling more approachable, something that can’t be said for many hardcore Smash Bros. clones.

Because Lego Brawls is much more casual, it’ll probably be much more fondly remembered by children, even more so than Brawlout or Nickelodeon All-Star Brawl are. Will Lego Brawls have as big of a high-level competitive scene as Super Smash Bros. Ultimate or Melee? Almost certainly not. But for families and other players looking for a casual but very distinct alternative to Smash, Lego Brawls should be a multiplayer blast.

Lego Brawls is available now on Apple Arcade, but an enhanced version will launch on PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch with full cross-play on September 2.

Tomas Franzese
Former Digital Trends Contributor
A former Gaming Staff Writer at Digital Trends, Tomas Franzese now reports on and reviews the latest releases and exciting…
Microsoft is bringing original Xbox games to PC with backward compatibility
Four classic Xbox games just landed on PC.
xbox-backward-compatibility

Your old Xbox library just found a new home. Microsoft has launched Xbox Backward Compatibility on PC, letting you play classic original Xbox titles on Windows and handhelds for the very first time.

Which Xbox games can you play on PC?

Read more
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more