Skip to main content
  1. Home
  2. Gaming
  3. News

Fortnite players spot exploding mechs: Is this goodbye to the B.R.U.T.E.?

Add as a preferred source on Google

The B.R.U.T.E., the controversial mechs of Fortnite, are suddenly exploding upon landing in matches, hinting that they are on their way out as the battle royale shooter’s Season X draws to a close.

Shortly after downloading the V10.40 patch, Fortnite players started sharing clips of B.R.U.T.E. units exploding as soon as they hit the ground.

Recommended Videos

Mechs are gone baby! pic.twitter.com/MuepKVEWmq

— I Talk (@ThisIsITalk) September 25, 2019

It appears that this is because of The Visitor, the game’s antagonist. In his lab at Dusty Depot, computer screens show the mechs with what appears to be a virus. This might be the reason why they are blowing up, and if that is the case, The Visitor will be considered a hero by Fortnite players who hated the addition of the overpowered B.R.U.T.E.

Competitive Fortnite players were the most vocal in complaints against the mechs, as matches swing heavily in favor of whoever gets to use them. Epic Games added a targeting laser to show the direction where the mech’s missiles are being pointed and lowered their spawn rates, but that was nowhere near enough to tone down the B.R.U.T.E. The developer then defended the mechs, claiming that they contributed to “a fun experience.”

Epic Games, succumbing to player complaints, further nerfed the B.R.U.T.E. by downgrading its rockets and removing the ability to harvest materials from stomping or dashing through the environment, in exchange for improved defensive capabilities.

Whether the changes have made the mechs fair for all Fortnite players may no longer be up for debate, as it appears that they are on the exit ramp. Season X is set to end on October 6, and Season 11 is expected to launch shortly afterward, though Epic Games has not yet provided a specific date. The developer usually ushers in a new season with a massive event, and it looks like the B.R.U.T.E. will be one of the casualties of whatever happens.

While waiting for confirmation of the removal of the B.R.U.T.E., players may spend their time on The Combine, a playlist that tests the skills of Fortnite players. The mode requires undivided attention, precision, and speed so that players can get scores worthy of leaderboards.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more