Skip to main content
  1. Home
  2. Gaming
  3. News

Psychonauts 2 is definitely coming out this year, developer Double Fine confirms

Add as a preferred source on Google

Psychonauts 2 is coming out in 2021, according to developer Double Fine. The studio tweeted that the long-anticipated sequel is currently in a playable state and will finally launch this year.

The original Psychonauts is a cult classic 3D platformer that first launched in 2005. A sequel has been in the works for nearly a decade. News on the game has been sparse so far this year, but Double Fine has reaffirmed that it will hit a 2021 release window, though an exact date remains unspecified.

Recommended Videos

“And yes, Psychonauts 2 is this year,” Double Fine tweeted. “And yes I’ve been mentioning that here and elsewhere for a while, but no, I can’t tell you when because someone from THE COMPANY would arrange for a mysterious “cactus accident” to happen to me … But it is real. It is playable. It is coming.”

And yes, Psychonauts 2 is this year and yes I've been mentioning that here and elsewhere for a while but no I can't tell you when because someone from THE COMPANY would arrange for a mysterious "cactus accident" to happen to me…

But it is real. It is playable. It is coming.

— Double Fine (@DoubleFine) April 19, 2021

Curiously, the tweet comes on the exact anniversary of the original game, which launched on April 19, 2005.

The news comes as a surprise considering the wave of delays currently hitting the video game industry. With many major releases shuffling out of 2021 entirely, it was looking likely that Psychonauts 2 would follow suit eventually. There haven’t been many new updates on the title since last July, which seemed like a bad sign in context of the current gaming landscape.

Psychonauts 2 is set to drop on Xbox One and Xbox Series X/S when it does launch. Double Fine says that the game will come to “other platforms” as well, though it hasn’t confirmed which ones. The studio is owned by Microsoft, working under Xbox Game Studios.

Giovanni Colantonio
As a veteran of the industry who first began writing about games professionally as a teenager, Giovanni brings a wealth of…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more