Skip to main content
  1. Home
  2. Gaming
  3. News

Smash-hit PC game finally exits early access after five years

Add as a preferred source on Google
Satisfactory Announcement

After five years, the base-building, resource management sim Satisfactory got a surprise release date announcement on Friday, along with the reveal of an important feature: flushable toilets.

Recommended Videos

The short trailer shows a character having to go to the bathroom. They run and jump over obstacles before rushing into a toilet while another character stares at the camera. The release date for Satisfactory 1.0 is unveiled at the end: September 10.

“The HUB’s once-trivial toilet has been updated with an advanced flushing mechanism, providing an extra luxurious worker experience for pioneers,” a post on Steam reads. As a fan of flushable or interactable toilets in video games, this seems like a top, extremely important feature.

The PC game is also getting a ton of updates for the 1.0 release. First up, the map has gotten many new resource nodes (places throughout the world where you can use extractors to mine for resources), along with balance tweaks on the distribution of caterium, sulfur, quartz, iron, copper, limestone, coal, and water geysers. Secondly, the dedicated servers will receive more support, including advanced settings like auto save.

There are a ton of balance updates in general, with many aimedat helping players in the early and midgame. For example, some recipe costs have been changed to make it easier to reach higher tiers, like heavy modular frames and screws for computers. Moving between tiers has also been smoothed out, with a more gradual transition for research trees.

Of course, 1.0 will introduce more optimizations for game performance. As you play through Satisfactory and build out your factory, you’ll gather a lot of assets and moving parts, which can really strain your PC. This is a common problem with city builders and base builders like Cities Skylines, and the developers at Coffee Stain have worked to reduce performance issues.

The developers say more changes are incoming as well, so fans should be on the lookout for updates.

Satisfactory has hit it big on PC since it came out in June 2020 — just a few months into COVID-19 lockdowns. It sold over a 1 million copies in the month after launch, and 5.5 million as of February 2024.

Part of the reason for its five-year-long early access concerns a switch to Unreal Engine 5, which bumped up the minimum system requirements. There have also been long development times as the developers integrated certain features and ideas, like the priority power switch to help with power issues, according to an interview in PCGamesN.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more