In Warframe, players take control of members of the Tenno race, ancient ninja-like warriors that woke from a lengthy cryogenic slumber to find the world at war with multiple factions, including a frightening race of human clones. Since its 2013 launch, the third person co-op shooter has been all about the grind. Armor suits — “Warframes” — serve as highly customizable character classes, with more than 30 to choose from. Each suit has four active skills and one passive skill that players can switch back and forth from. Weapons, of which players wield three, can be upgraded and tweaked via loot dropped by enemies. There’s a competent PvP mode, but Warframe is primarily a PvE experience. Up until now, Warframe has tasked players with linking up and fighting through randomized linear levels, completing objectives along the way. Now may be the perfect time to jump into Warframe and learn the ropes, as later this year, its identity will receive its biggest overhaul yet. The next major expansion, Plains of Eidolon, will introduce player hubs (a la the Tower in Destiny) where you can meet fellow Tenno and join up for specific missions. Fast and fun (if a bit repetitive), Warframe is one of the most popular free-to-play games on PS4, and for good reason.
Let it Die
Let it Die is a grueling action game that attempts to deliver Dark Souls-esque difficulty in a twisted world brought to you by Grasshopper Manufacture, the maker of Killer7 and Shadows of the Damned. With the guidance of a skateboarding grim reaper called Uncle Death, you embark on a daunting journey up the Tower of Barbs (a structure that literally cuts through clouds). Filled with quirky characters like Mushroom Magistrate and Kommodore Suzuki, Let it Die is surprisingly rich in narrative for a free-to-play title.
The thing about Let it Die is you’ll probably love it or hate it. The combat itself, with simplistic one button attacks and weapons that break almost as quickly as it took you to scoop them up, isn’t likely to impress many. That, combined with the game’s devastating difficulty, blends into a game that may not work for everyone, even the Dark Souls fans who should theoretically make up the game’s core fan base. But for those who stick with it, Let it Die may offer dozens (if not hundreds) of hours of intense fights — and maybe frustration. Certainly, if you are a fan of No More Heroes creator Suda51, Let it Die’s aesthetic alone might be enough to keep you playing.
A multiplayer action title disguised in the frame of a MOBA, Epic Games’ Paragon has gone through a fairly substantial facelift since it originally entered early access in March 2016. At first, Paragon’s myriad of heroes looked as if they belonged in a fast-paced action game, but moved at a slow, methodical pace often attributed to MOBAs. As Paragon progressed into open beta, the 5v5 multiplayer game picked up the pace to reflect its traditional behind-the-character camera angle, while differentiating itself from some of its MOBA relatives by condensing maps. While the structure of MOBAs — designated classes, asymmetrical maps, destroying opponent’s base — is readily apparent in Paragon, the game will certainly appeal to action game enthusiasts who don’t necessarily engage with games like League of Legends or Dota 2. Coupled with an addictive card points system that lets players customize their affinities (skills), if you enjoy the gameplay loop, Paragon will give you plenty of reasons to keep coming back for more. Still technically in beta, Paragon is polished and looks great in Unreal Engine 4.