Skip to main content
  1. Home
  2. Gaming
  3. News

'GTFO' is a terrifying co-op FPS experience from 'Payday' designer

Add as a preferred source on Google

In 2015, members of the team behind co-op FPS Payday left developer Overkill Software to form a new studio, 10 Chambers Collective. Now, the first project from the group has been unveiled, under the rather evocative title of GTFO.

Not much has been said about the project at this time, but it seems that it will be a similar type of game to Payday, albeit with a slightly different focus. Once again, it’s an FPS designed for four players to play cooperatively — although this time around, proceedings will be livened up with an injection of horror, according to a report from Gamespot.

Recommended Videos

The short teaser trailer released by 10 Chambers Collective describes GTFO as “a terrifying new co-operative experience,” and we see a little bit of what that means in the clip. It depicts what looks to be a deep underground cavern, which is presumably the location that players are being tasked with escaping in the game.

Of course, given that this is an FPS, and given that the teaser is backed by some quite disturbing sound effects, we can perhaps assume that there’s something evil lurking in the depths. However, the enemies that will make things difficult for players in GTFO will seemingly be revealed at a later date.

It’s clear that 10 Chambers Collective is making a game for truly hardcore FPS fans. “When we started 10 Chambers Collective, we set out to make a game for the cooperative FPS community that would really put them to the test,” said founder Ulf Andersson. “A game where you don’t just depend on one another for firepower, but truly work together.”

The developers have stated that people playing GTFO solo will probably have a bad time — this is a game that’s all about assembling a team and playing to one another’s strengths. That kind of experience isn’t for everyone, but there will be plenty of gamers eager to take on such a demanding multiplayer title.

Brad Jones
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more