Skip to main content

The Nintendo Switch 2 marks the end of the ‘toy’ video game console

The Switch 2 on a blue background.
Nintendo

I still have a clear memory of Christmas Day 2001. After a morning of eagerly unwrapping my gifts, my parents rolled out one more surprise that I’d been so desperately anticipating. I tore off the wrapping paper and there it was: the Nintendo GameCube. Without a second of hesitation, I pulled it out of the box and started poking and prodding every button on the little box. It wasn’t just a fancy new electronic device; it was a toy.

That used to be the dual function of a video game console. Each one was unpredictable, bringing entirely new innovations or gimmicks that begged to be played with as much as the games. The ones that didn’t at least got playful with their design. That’s slowed with each passing generation. Vibrant colors has been replaced with black and white plastic. Xbox console designs now border on brutalist. Everything is slowly converging to one unified vision of what a video game console looks like.

Recommended Videos

With the Nintendo Switch 2, it looks as though the era of “fun” game console designs is over for now. That’s not a bad thing by any means, though its just a little bittersweet.

End of an era

The early days of home consoles were a true wild west. With so many companies trying to break into the market, manufacturers had to find ways for their systems to stand out. That translated to a lot of experimentation with what a console looks like, but also how games controlled. There’s a tactile joy to something like the Atari 2600’s big rubber joysticks or spinning paddle controllers. They console was a toy, one that even the most hardened of adults couldn’t help but fool around with.

This spirit held strong throughout early console generations, especially as newcomers like Sega and Microsoft entered the race, offering their own unique variations on a theme. We saw a slew of different console designs, colors, controller layouts, and internal services. That mad dash gave us some of the best video game consoles of all time.

An Atari 2600+ joystick sits on a table.
Giovanni Colantonio / Digital Trends

Things started to shift around the mid-2000s as both Sony and Microsoft locked down what a PlayStation and Xbox looked like. Color gradually faded from their console designs, controllers became standardized. It looked like we were starting to move towards a modern vision of what a console should be. That idea was becoming less about toys and more about all-in-one lifestyle brands that could sit on an entertainment center without drawing too much attention to themselves.

Nintendo was always the exception to that rule. Where PlayStation and Xbox zigged, Nintendo zagged. That attitude gave us innovations that completely upended how we think about gaming devices. When the Nintendo Wii was a success, both Sony and Microsoft had to scramble to figure out their own answer to it. Its ideas weren’t always successful — just look at the disastrous Wii U — but they were sincere efforts. Nintendo understood that play was at the heart of gaming, and that extended to the console itself.

The Nintendo Switch had that toy factor in its own right when it launched in 2017. There was nothing quite like it at the time, so simply goofing around with it was a delight. I remember having friends over that year and gleefully demonstrating how it could be docked or how its Joy-cons popped off. Its bright red and blue Joy-cons invited that kind of play, signaling that it was still a device for the young at heart deep down.

The Switch was so ingenious that it begged to be replicated. Valve was the first company to truly tap into what made the device special with the Steam Deck. That led to a long wave of competitors, from the MSI Claw to the Legion Go, all of which only offered light variations on a theme. Now in 2025, hardware makers have already standardized what handheld PCs look like. The main difference between any given device is in specs, not unique features.

Nintendo Switch 2 – First-look trailer

And so it comes to no surprise that Nintendo too has been swept up in that sea change. Compared to any Nintendo console that’s come before it, the Nintendo Switch 2 is the safest, most buttoned up piece of hardware Nintendo has ever made. It looks exactly like its last console and fundamentally works the same way. Its colorful Joy-cons have been replaced with black ones that only feature light nods to its successor’s iconic color palette. The experimental IR sensors, which Nintendo abandoned as quickly as it introduced them, are gone. It’s simply a better Switch, one that wouldn’t look out of place next to a Steam Deck. That’s exactly what it should be, but it’s undeniably finds Nintendo working with a different sort of creative spirit.

There’s still a bit of that toy factor left, though its understated. I look forward to sticking its magnetic Joy-cons on the system. It also features one true innovation in the fact that a Joy-con can be moved around like a computer mouse. Maybe that last feature will play a bigger role in how games are played on Switch than Nintendo is letting on.

For now, though, the Nintendo Switch 2 feels like the end of a gaming era I grew up on. When even Nintendo has figured out a repeatable template for its systems, you know we’ve reached the end of the experimental phase. There’s nothing wrong with that, either; the Switch really does feel like the perfect gaming device and I would welcome dozens of systems like it. There’s just a nostalgic part of me that feels for those kids who will be opening their Switch 2 on Christmas morning and dashing straight to the games rather than marveling at the plastic powering them.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
What new games we’re playing this weekend (January 31-February 2)
Ryu attacks bugs in Ninja Gaiden 2 Black.

It’s been a long month, but we’ve finally reached January’s end. That marks the end of a slow start to the video game year ahead of the busiest February in recent memory. In just a few weeks, you’ll be able to play Civilization 7, Kingdom Come: Deliverance 2, Rift of the Necrodancer, and more. But before you get to all those, there are still a few neat January releases worth checking out. From the latest entry in the Sniper Elite series to a new Game Pass addition that’s getting buzz, this is what I’ll personally be dipping into this weekend.
Ninja Gaiden 2 Black
Ninja Gaiden 2 Black - Announcement Trailer | PS5 Games

Last week, Xbox gave us our first big surprise of 2025 -- and it was a good one. Ninja Gaiden 2 Black revives a 2008 Xbox classic by giving it an Unreal Engine facelift. It’s a bit of an appetizer for Ninja Gaiden 4, which is set to release later this year, so that’s as good an excuse as any to revisit a truly unique action game from a different era. Ninja Gaiden 2 doesn’t play like a modern action game. It’s an unrelentingly difficult game that will kick your butt if you don’t learn how to properly block and counter attacks. While you may find it a bit dated thanks to its unruly camera, it’s a great little blast for the past that’ll remind you of just how distinct action games used to be before studios doubled down on consistent, repeatable formulas.

Read more
I want the Nintendo Switch 2 to steal this one Wii U feature
A black and pink Switch 2 joy-con.

When Nintendo revealed the Switch 2, there was a tinge of disappointment in some corners of the internet over the fact that the console wasn't a major departure from the original Switch. It is still a hybrid console that you slide in and out of a dock to play games on the go or via your TV, only with prettier graphics, a bigger screen, and new Joy-cons. However, Nintendo still has a gimmick up its sleeve, only it isn't as in-your-face as it was with something like the Wii's motion controls.

The Switch 2's new Joy-cons aren't just bigger and magnetic but also appear to have new mouse-like functionality. This opens up the doors for a ton of new games we want to see on the Switch 2 that could take advantage of that unique control scheme.

Read more
Ninja Gaiden 2 Black reminds me just how much games have changed
Ryu faces a boss in Ninja Gaiden 2 Black.

I still vividly remember Ninja Gaiden 2’s launch in 2008 even though I never played it. It may be hard to imagine now, but back in the 2000s, Team Ninja’s hack-and-slash series was briefly on the Mount Rushmore of action games (depending on who you talked to). It was praised for its stylish hyperviolence and its extreme challenge, earning Team Ninja the kind of loyal following from action aficionados that FromSoftware would begin to amass as the 2010s rolled around. Its star quickly faded in 2012 after the divisive Ninja Gaiden 3, but I still remember the series as a pillar of the early Xbox age.

It was those decades of memories that buzzed around me as I downloaded Ninja Gaiden 2 Black, a surprise remake revealed and released during this week’s Xbox Developer Direct. After admiring the series from afar for such a long time, I’d finally get to see what made Ninja Gaiden such a foundation action series. Instead, I spent my first hour with it scratching my head. This is the game people made such a big fuss about?

Read more