When Electronic Arts launched Spore, the company promised to turn the creature-evolving title into a franchise. Now the company is starting to expand Spore’s culture, announcing it is working on a darker, sci-fi action-based RPG that will have players taking on the roles of mutated critters and have them set out across the galaxy to try to save everything from, well, other mutated critters. The new game will be called Darkspore and is schedule to ship in February 2011.
“Darkspore is inspired in part by the award-winning creature editor tech of Spore, but also in large part from the team’s own passion for gaming and prior experience,” said Maxis Studio general manager Lucy Bradshaw, in a statement. “The team has combined these inspirations to produce a unique take on the action RPG genre.”
Darkspore will feature both a full single-player campaign as well as a four-player co-op mode and multiplayer PvP capability. In the game, players will take on the role of one of five genetic hero types, and work on collecting customizations and upgrades scattered throughout the Darkspore universe, including acquiring and upgrading an arsenal of living weapons—”genetic heroes” with different abilities. EA promises “tens of thousands” of collectable parts of armor bits, as well as a strategy component as players have to carefully plan their squads and capabilities to succeed in the game.
EA is planning to ship Darkspore on PCs and Macs initially; of the franchise takes off, like Spore before it, expect EA to spread the franchise across a variety of platforms.